Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 46 | 8 |
| All-time Steam reviews | 75% | 71 | 61 |
| Metacritic user ratings | – | 46 | 2 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 1h ago · full methodology →
Press & Creators reviews (26)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 40
“Funk of Titans wants to draw players in with an outlandish, seemingly arbitrary aesthetic that mixes Greek mythology with funk music. Unfortunately, it fails to go all the way with this theme, and ends up a tedious and surprisingly generic auto-runner.”
read full review ↗ - 50
“By no means is Funk of Titans a bad game, but it's not the kind of game that will be remembered for much beyond its absurd story and ridiculous mini-game. Funk of Titans is decidedly average, but it is fun to play in small doses. Completing each level without taking a hit while getting the Pegasus head and collecting the one hundred gold vinyl records in each stage can be a great way to kill small amounts of time here and there, but the repetitive nature of the levels and simplicity of the gameplay preclude longer sessions. The frame rate stuttering causes frustration and death, but it is generally unnoticeable in the main stages, leaving fewer reasons to play the already-tedious mini-game. The nagging desire to "One Hundred Percent" Funk of Titans might persist until the task is accomplished, although not because it is a difficult challenge to be overcome: because it is an absurdly easy one that causes a bit of shame for not being completed.”
read full review ↗ - 30
“This is far from an unplayably awful game, but there's very, very little depth here, and what is presented is incredibly repetitive to say the least.”
read full review ↗ - 45
“Funk of Titans is a game that kept my interest for a while, but ultimately it fails to deliver much beyond a few hours of play. The game is easy to play and get into, but there's not much variation in gameplay.”
read full review ↗ - 70
“Of course, it's not going to blow anyone's socks off, but it's not a bad game either. If you're looking for a fun distraction for about 4 hours and have nine bucks to spare, give it a shot. You may actually have a fun time like I did.”
read full review ↗ - 50
“Funk of Titans is a game that sounds fine on paper but falls apart in the execution. The endless running mechanic can make for a viable game, but the ease in which levels can be beaten, along with the lack of any incentive to replay the title, makes this a "one and done" game. The presentation is fine enough until you notice that it is also lacking in variety and wastes the potential of its novel setting. The result isn't a bad game, but instead of snagging it at the asking price of $12.49, wait until it's offered at a significant discount or as a free Games with Gold title.”
read full review ↗ - 70
“A few more levels and a little more challenge wouldn't go amiss, but Funk of Titans is a solid endless runner that is well worth your time.”
read full review ↗ - 50
“Funk Of Titans isn't a bad game but it doesn't do anything interesting either. It is an incredibly easy game to beat, and the gameplay itself is very, very repetitive. Given that the game's focal theme is about music there simply isn't enough variety in the tracks which is a shame. It looks good and plays fine for what it is, but at the same time it's likely that boredom will quickly set in.”
read full review ↗ - 40
“Funk of Titans brings forth a very simple control system and some elements which if explored better, could make a more interesting experience. Unfortunately, the overall impression is that its mechanics are far too repetitive and its level design is flawed, which alongside an irregular frame rate contribute to make this a frustrating and unappealing work.”
read full review ↗ - 50
“Funk of Titans has its moments, but occasional control issues and a lack of innovation keep it from being anything noteworthy.”
read full review ↗ - 40
“Funk of Titans' silly hats and weapons are fun, but this endless runner is missing its groove.”
read full review ↗ - 40
“Funk of Titans is a side-scroller platformer that never seems to get out of first gear no matter how hard the player tries”
read full review ↗
…and 14 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
