Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 65 | 9 |
| All-time Steam reviews | 75% | 71 | 40 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 1 total reviews in window · weighted 0.4 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (27)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Tachyon Project brings up a decent challenge with its classic action-packed arcade set-up, but its story-driven concept and overall package leaves more to be desired.”
read full review ↗ - 80
“PROJECT TACHYON is an example of a colorful blend of several genres, and the roguelike elements make the gameplay a little more interesting than a linear game.”
read full review ↗ - 60
“While fun on its own merits, it's hard not to compare Tachyon Project with its obvious inspiration. The addition of a level-based story mode and customizable loadouts is worth applauding, but when the main game doesn't feel inspired it's hard to muster the excitement for it. It has its moments, but it's not memorable enough to withstand the test of time.”
read full review ↗ - 80
“Even with as many twin-stick shooters there already are on the Switch Tachyon Project manages to distinguish itself both with its story mode structure and its level of challenge. For the most part this is a great thing for shooter fans but if you tend to only dabble perhaps you may find yourself in over your head after a few levels. Throw in the many upgrade combinations you can choose to play with to refine your ship’s style to suit your preferences and it is a great addition to any shooting fans’ Switch library.”
read full review ↗ - 60
“Tachyon Project is not bad and is a fine fit for anyone looking to kill an hour or two with arcade-like gameplay, but it comes off as disjointed. The story is presented far bigger than it actually is, the marketing tries more to sell the idea of an old shoot 'em up than a new game, and Ada's movements are stiff for the wrong reasons. That said, the missions are structured well; there's a lot to customise in Ada, and it is engaging enough to warrant a playthrough. There's a good game hiding inside Tachyon Project and hopefully a sequel can iron out the kinks to bring it out.”
read full review ↗ - 70
“Tachyon Project is a twin-stick shooter with a few major differences that affect things in a positive way. Enjoyable and thrilling while it lasts but also all too short and a shade too easy for those with any sort of skill in the genre, it's one that will surely hit the spot to while away an afternoon. Just don't expect it to last all that much longer than that.”
read full review ↗ - 50
“Tachyon Project is fine, but it doesn't have enough meat on its bones and it treads far too much familiar ground. As such, it's relatively difficult to recommend even at its low price point, especially when you consider that the game it mimics is superior. Although Tachyon Project may hold appeal to those that have played the likes of the Geometry Wars to death and are looking for a little bit more, everyone else will be better off seeking their shooty thrills elsewhere.”
read full review ↗ - 75
“If you're a fan of the Geometry Wars games or other abstract dual-stick arcade shooters that take place in a rectangular playing field, you'll feel right at home here. It's not the most imaginative game I've played, but it definitely earns its keep with fun twists on an old, favorite concept. If you're looking for that itch on the go, Tachyon Project will get the job done.”
read full review ↗ - 60
“[H]aving played many dual-stick shooters in the past, there is nothing really here that stands out as excellent. Just average.”
read full review ↗ - 50
“Tachyon Project features an enjoyable, fluid gameplay that despite not bringing anything new, will still please 2D twin-stick shoot'em up fans. Not all is glorious, though, and Tachyon Project has a very frustrating difficulty level - too frustrating for its own good - and its levels end up looking a lot like each other, which ends up harming this game more than it should.”
read full review ↗ - 60
“Tachyon Project presents some interesting ideas, and certainly has its moments, but is ultimately marred by its own design choices.”
read full review ↗ - 78
“If you're looking for a fast-paced twin-stick action release on Nintendo Switch, then you should check out Tachyon Project. [OpenCritic note: Tracey separately reviewed the Switch (75%) and Wii-U (80%) versions. Their scores have been averaged.]”
read full review ↗
…and 15 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
