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Transport Fever

Transport Fever

Urban Games · released Nov 8, 2016

SimulationPC

Transport Fever is a railroad-focused tycoon game. Players start in 1850 and build up a thriving transport company. As an emerging transport tycoon, the player constructs stations, airports, harbors and makes money by connecting areas requiring transport services. Build up your own Empire!

77
VGC Score
Stablemedium confidence
73%
At launch
83%
Steam all-time
71%
Press
72%
Player sentiment
93%
Recent sentiment

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)716
All-time Steam reviews83%771000
Metacritic user ratings805
Post-patch Steam reviews (trust-weighted)93%876
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 16 reviews sampled · 17 total reviews in window · weighted 13.5 up / 1 down · computed 5h ago · full methodology →

Press & Creators reviews (13)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 60
    trust 75Nov 24, 2016

    Transport Fever is a game with lots of strong features - it has a great array of well made vehicles, the single-player campaign is interesting and the joy of creating a complex transport organism is great. Then why almost every part of the game had to be burdened with issues of different kind and magnitude? It's a cool game that never lives up to its potential.

    read full review ↗
  • 70
    trust 66Nov 8, 2016

    While I feel the initial asking price might be a tad high, there’s countless hours of play time to be found here.

    read full review ↗
  • 78
    trust 62Nov 23, 2016

    Transport Fever is one of the best options today if you like simulation and management. A game that allows you to create your own "empire", with a huge duration and addressed to a very specific group of gamers.

    read full review ↗
  • 60
    trust 62Dec 12, 2016

    In all ways, unfinished transport tycoon, which was released for some reason –instead of being left in Early Access mode for a few more months. [Issue #269]

  • 83
    trust 61Nov 9, 2016

    Compared to the predecessor it offers better cargo systems and good new transports, but the controls are still flawed.

    read full review ↗
  • 72
    trust 59Dec 19, 2016

    You will inevitably end up with a tangled web of lines, some of which are always operating at a loss, yet are necessary to keep the whole system running. It’ll take hours to think out and build this system, but it’s just so incredibly satisfying to look upon your empire and realize that yes, it works just as planned. [Issue#215, p.60]

  • 50
    trust 58Dec 14, 2016

    Unfortunately Transport Tycoon successor didn´t happen this time. Transport Fever is absurdly difficult compared to the iconic original, more complicated and mostly prefers the management over the constructive matters. Play the game only if you miss more paperwork in TTDX desperately.

    read full review ↗
  • 60
    trust 57Jan 13, 2017

    The game lacks AI-controlled competition (you’re alone on the map) and therefore is not as addictive as 22-year-old Transport Tycoon. [01/2017, p.41]

  • 75
    trust 55Nov 22, 2016

    Transport Fever is a great simulation game. It feels like a real challenge and all the transport history looks incredible. The world itself could use some polishing to feel more like a living world and time could be slowed down a bit. The music though!

    read full review ↗
  • 82
    trust 53Nov 28, 2016

    Reasonable advancement compared to the predecessor. Ships and planes deliver more variety and opportunities. The campaign alone challenges the player for a lot of hours. It still has some flaws though, especially with the track building.

    read full review ↗
  • 79
    trust 53Jan 6, 2017

    This is kinda weird. On one hand Transport Fever manages to improve an almost everything that was good on its predecessor. But on the other hand some of the weak points like the abysmal economic system remain untouched. But if you are into figuring out the best logistics route for a variety of goods and needs, this is definitely for you.

    read full review ↗
  • 69
    trust 51Dec 8, 2016

    I can find myself warming up to Transport Fever. Still, I find it hard to recommend the game to anyone but hardcore transportation sim fans, and even then only if you are a bit of a glutton for punishment. If that description fits, you’ll find a fairly capable simulation that you’ll likely enjoy for a couple of weeks.

    read full review ↗

…and 1 more tracked reviews.

Patch history

  1. Convenience patch released
    Nov 2, 2017significant · resets scoring window
  2. Convenience patch announced
    Sep 27, 2017significant · resets scoring window
  3. Convenience patch announced
    Sep 27, 2017significant · resets scoring window
  4. Gameplay patch released
    Jul 26, 2017significant · resets scoring window
  5. Usability patch released
    Mar 30, 2017significant · resets scoring window
  6. Performance patch released
    Dec 20, 2016significant · resets scoring window
  7. Robustness patch released
    Nov 23, 2016significant · resets scoring window

…and 8 earlier patch announcements.