Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 67 | 7 |
| All-time Steam reviews | 68% | 65 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 0% | 15 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 3 reviews sampled · 3 total reviews in window · weighted 0 up / 3 down · computed 4h ago · full methodology →
Press & Creators reviews (14)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 55
“I didn’t mind Citadel. It was the first of its style that I have ever actually played. I now realize the open world sandbox “do whatever you want” kind of games are not really for me, but I can easily see fans of this genre can have some fun here even with the shallow quest system, some clunky controls and the technical issues. ”
read full review ↗ - 60
“If you’re a fan of Minecraft, Ark, Rust or any of those open world sandbox-with-crafting games than this’ll be up your wizard’s sleeve. If you need direction or some sort of narrative to drive you, you won’t find it here.”
read full review ↗ - 80
“As a master of the magic arts, you will set off to the dangerous world of Ignus. Tame mighty beasts and build your own castle.”
read full review ↗ - 65
“Citadel: Forged With Fire does a great job in aspects like big world, nice magic powers and variety of quests, but it has also lots of technical problems and weak story-telling. It is not a must play RPG But if you like fantasy-RPGs and specially if you love magic elements, Citadel: Forged With Fire would be a good choice for you to enjoy. After all, it's all about magic.”
read full review ↗ - 70
“If you have an interest in PvP. I think Citadel will provide you with an experience not found elsewhere. All while giving you a fun and fantastical magical world, great building system and marvelous spell crafting. Just keep in mind the baggage that comes with the genre. You will die, your base will be destroyed at some point. You will win and you will lose.”
read full review ↗ - 65
“An very interesting MMORPG in its approach but short in its execution. Ideal for magic lovers, but the rest will find it devoid of emotion. It has many technical errors and it brings nothing really new to the genre beyond the use of magic for everything.”
read full review ↗ - 75
“Citadel: Forged with Fire is a game that manages to strike powerfully at the impulse to go spend some time in nature. The wild life are fun to watch from a distance, the water lapping on the shores of the lakes and oceans feel calming in the same way lounging at a beach in life can be, and drifting through the skies on the wings of flight potions and fast brooms is an experience that’s hard to find fault with.”
read full review ↗ - 75
“Desperately searching for fun, we hung out in the starting zone, hoping to interact with a few players. In the starting zone itself is a safety bubble--like a force field protecting the new players. This is great, but the moment you stepped out--it was curtains for you. Mid to high, and even some braver low level players camped out at the edge of the bubble, waiting for some daft adventurer to cross its threshold. It became very clear that ambushing unsuspecting new players was the fun to be had in Citadel: Forged with Fire. You could make it past one of these malicious players, but once in the wild, you face enemies that never lose aggro, unclear or no instruction as to what to do or build and strange bugs that begged to be squashed.”
read full review ↗ - 65
“A MMORPG with an interesting approach but a pretty conventional execution. If you are fan of spells, magic creatures and broomstick flights, Citadel: Forged With Fire is the invitation letter to a magic world you've been waiting for.”
read full review ↗ - 73
“Citadel: Forged With Fire has merit in proposing a classic MMORPG experience with dragons, wizards, orcs, bear and lots of medieval fantasy. It offers a challenging and often fascinating open world sandbox, even though it has some conceptual, technical and aesthetic limitations. Finally, it brings good fighting, construction, and riding mechanics, but it could be more pretentious in narrative terms.”
read full review ↗ - 70
“Citadel: Forged With Fire has an interesting, even fun, premise lurking through some of the rough edges. A game like this is most fun when played with others, especially when you consider that on most servers, the things you build will be available for all players on that server to see. The lack of much in the way of content, though, means players are left to their own devices and imagination when it comes to interesting things to see and do. Still, if combining Minecraft, ARK, and Harry Potter-inspired elements in a cauldron sounds appealing, then by all means grab a friend (or 49) and hop in.”
read full review ↗ - 60
“Citadel: Forged with Fire is a good game, but needs more polish. ”
read full review ↗
…and 2 more tracked reviews.
Patch history
- New Pricing Update for CitadelOct 2, 2024
- Update to Official Citadel Server ListsMay 17, 2023
- The Mighty Will Not Fall Results!Aug 9, 2022significant · resets scoring window
- *NEW* Update to Official Server ListAug 10, 2021
- Hotfix - 17.03.2021 Server StabilityMar 17, 2021
- Hotfix - 11.02.2021 Security & StabilityFeb 11, 2021
- Hotfix - 05.02.2021 Patch UpdateFeb 5, 2021
- Citadel Steam Free Weekend Event!Feb 3, 2021significant · resets scoring window
- Citadel: Forged with Fire - Balarok's Revenge: The Spirits of UmbrusFeb 1, 2021significant · resets scoring window
- Hotfix - 16/12/2020 - Anti-Cheat PatchDec 16, 2020
- Citadel Winter UpdateOct 28, 2020significant · resets scoring window
- Patch Notes - 23/07/20 Game Play Adjustments, Bug Fixes & New RewardsJul 23, 2020significant · resets scoring window
- Patch Notes - 26/03/20 Localization and Bug FixesMar 26, 2020significant · resets scoring window
- Hotfix - 02/14/2020 - Server Stability FixFeb 14, 2020
- Patch Notes - 02/13/2020 - QOL Improvements & Bug FixesFeb 13, 2020significant · resets scoring window
- Patch Delayed - 02/12/2020Feb 12, 2020
- New Update - 02/05/2020 - The Godking's VengeanceFeb 5, 2020significant · resets scoring window
- Citadel: Forged With Fire Roadmap 2020Jan 7, 2020significant · resets scoring window
- Hotfix - 11/23/2019 - Build Limits FixedNov 23, 2019
- Rollback - 11/16/2019Nov 16, 2019
- Hotfix - 11/15/2019 - Exploit FixNov 15, 2019
- Hotfix - 11/14/2019 - Server Stability FixNov 14, 2019
- Patch Notes - 11/13/2019 - Quality of Life Fixes, Core Mechanic Changes & MoreNov 13, 2019significant · resets scoring window
- Citadel: Forged with Fire 1.0 Launch is HERE!Nov 1, 2019significant · resets scoring window
- Patch Notes - 10/23/2019 - Moving Mouths, New Mini-Boss & Free WeekendOct 23, 2019significant · resets scoring window
- Patch Delayed - 09/18/2019Sep 18, 2019
- Patch Notes - 08/15/2019 - Crash FixesAug 15, 2019
- Patch Notes - 07/31/2019 - Gameplay Adjustments & MoreJul 31, 2019significant · resets scoring window
- Patch Notes - 07/18/2019 - Gameplay Balances, Visual NPC Adjustments & Much MoreJul 18, 2019significant · resets scoring window
- Hotfix - 06/28/2019 - PVP Protection FixJun 28, 2019
- Hotfix - 06/27/2019 - Invisible Tame FixJun 27, 2019
…and 38 earlier patch announcements.
