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Streets of Rogue

Streets of Rogue

Matt Dabrowski · released Jul 11, 2019

ActionAdventureIndieRPGPCPlayStation 4Xbox OneNintendo Switch

Fight, sneak, and hack your way through randomly generated cities. It's like Nuclear Throne meets Deus Ex, mixed with the anarchy of GTA. Rogue-lite meets immersive sim, and goes completely insane.

89
VGC Score
Stablehigh confidence
87%
At launch
96%
Steam all-time
81%
Press
71%
Player sentiment
96%
Recent sentiment

PC 89 · Xbox 66

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (OpenCritic)8112
All-time Steam reviews96%911000
Metacritic user ratings0
Post-patch Steam reviews (trust-weighted)96%9127
Calibration prior (typical game)7250

Acclaim gate: the raw blend lands at 90.1, but scores above 88 must be earned in front of a mass audience; this verdict rests on 23,078 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).

Scoring window: last 30 days (no significant patch detected) · 78 reviews sampled · 62 total reviews in window · weighted 60.3 up / 2.6 down · computed 2h ago · full methodology →

Press & Creators reviews (27)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 80
    trust 76Jul 15, 2019

    Streets of Rogue isn't the cheapest of rogue-lites available on the eShop, but years of developmental evolution in Early Access have resulted in the final product making it to Nintendo Switch, and while we do feel the asking price is a tad high, the amount of content you get far surpasses what you're probably expecting. RPGs are at their best when they give you a world where you can be anyone and do anything - Skyrim has built its legacy on that very concept - so if you want to be a werewolf, or a scientist, or a bartender, then this is the game for you.

    read full review ↗
  • 70
    trust 71Jul 17, 2019

    Streets of Rogue combines the experimental elements of Deus Ex with random world generation and permadeath to create a winning top-down rogue-lite.

    read full review ↗
  • 65
    trust 70Jul 12, 2019

    This is a title I've had my eye on since it initially hit early access on PC where I struggled to find the fun and had put it down in the hopes that on final release it would all come together...

    read full review ↗
  • 70
    trust 67Jul 18, 2019

    Characters can be possessed, frozen/shattered, and even bribed. If you're not able to accomplish something on your own, you can always just hire or trick someone. This underlying complexity is a double-edged sword, however, and it's not uncommon to lose an hour-long playthrough to someone who turned against you for reasons that aren't immediately obvious, at which point your run's progress is deleted.

    read full review ↗
  • 80
    trust 65Aug 30, 2019

    Streets of Rogue brings a roguelike, procedural generated experience to a game with RPG and beat'em up elements. With its insane amount of action and degree of freedom, Streets of Rogue's play mechanics and multiplayer component make this a very enjoyable and undoubtedly recommended piece of work, and not just to fans of roguelike games.

    read full review ↗
  • 100
    trust 64Jul 16, 2019

    What if Retro City Rumble and Shakedown: Hawaii were merged with Rogue? The answer is one of the more unique roguelikes on Switch, and boy, is it fun.

    read full review ↗
  • 84
    trust 64Aug 3, 2019

    A flexible roguelike with more than enough playstyles to keep you coming back.

    read full review ↗
  • 75
    trust 62Jul 24, 2019

    If you like rogue-lite top-down RPG shooters, then Streets of Rogue is one the most chaotic and fun games in this genre. Maybe there are better games in this genre to play, but Streets of Rogue with various characters, interesting quests and chaotic fun gameplay, absolutely worths your time and money too and brings you some entertaining hours, specially if you play co-op. Streets of Rogue is a valuable game that actualy has some elements from almost all genres in it!

    read full review ↗
  • 100
    trust 62Jul 1, 2020

    How many games allow you to assassinate people as a Ninja, throw toilets at people as a Wrestler, and chloroform people as a Doctor in the same game? Just one, and it does so in complete expert fashion. At full price, the game is just $20, which is an absolute steal.

    read full review ↗
  • 85
    trust 62Jul 26, 2019

    Thanks to its long early access period, Streets of Rogue achieves what a good Rogue-lite should; An addictive experience that takes hold of you while presenting itself with new and varied content on each turn of play. If you love this genre, this is a must have. For others? If you enjoy freedom of choices and approaches and pixelated graphics, Streets of Rogue can be both enjoyable and an introduction to the world of Rogue-lites

    read full review ↗
  • 80
    trust 61Aug 3, 2019

    You'll play Streets of Rogue for hundreds of hours and you won't get bored, because each character offers a deep and varied gameplay. A new gem for roguelike fans.

    read full review ↗
  • 80
    trust 61Jul 18, 2019

    Streets of Rogue is an odd yet hugely entertaining outing, one that rewards the time you put into it and never says no to even your most ridiculous ideas. It’s far more than the sum of its inspirations and even if you find permadeath an obstacle, there’s so much to love about this deceptively complex gem

    read full review ↗

…and 15 more tracked reviews.

Patch history

  1. Version 96 + Sequel Update!
    Jan 19, 2022significant · resets scoring window
  2. Version 95
    Jul 16, 2021significant · resets scoring window
  3. Version 94
    Mar 17, 2021significant · resets scoring window
  4. Version 93
    Jan 11, 2021
  5. Version 92
    Oct 15, 2020significant · resets scoring window
  6. Version 91
    Sep 11, 2020
  7. Version 90
    Aug 11, 2020significant · resets scoring window
  8. Character Pack DLC Released!
    Apr 29, 2020significant · resets scoring window
  9. Version 88 - Bug Fixes and Future Plans
    Apr 3, 2020significant · resets scoring window
  10. Version 84 - Bunch of New Li'l Features!
    Sep 9, 2019significant · resets scoring window
  11. Version 83 - Bunch of New Items!
    Aug 21, 2019significant · resets scoring window
  12. Post-Launch Update & New Patch!
    Jul 22, 2019significant · resets scoring window
  13. Final Beta before Launch!
    Jul 3, 2019significant · resets scoring window
  14. Beta 79
    Jun 20, 2019significant · resets scoring window
  15. Beta 78
    Jun 6, 2019significant · resets scoring window
  16. Beta 77
    May 23, 2019significant · resets scoring window
  17. Beta 75
    Apr 25, 2019significant · resets scoring window
  18. Beta 74
    Apr 11, 2019significant · resets scoring window
  19. Beta 73
    Mar 28, 2019significant · resets scoring window
  20. Beta 72
    Mar 14, 2019significant · resets scoring window
  21. BETA 71
    Feb 28, 2019significant · resets scoring window
  22. Alpha 70
    Feb 14, 2019significant · resets scoring window
  23. Alpha 69
    Jan 31, 2019significant · resets scoring window
  24. Alpha 68
    Jan 17, 2019significant · resets scoring window
  25. Alpha 67
    Jan 3, 2019significant · resets scoring window
  26. Alpha 66 - Balance and Full Translations
    Dec 13, 2018significant · resets scoring window
  27. Alpha 65 - The Road to 1.0 Continues!
    Nov 29, 2018significant · resets scoring window
  28. Alpha 64
    Nov 15, 2018significant · resets scoring window
  29. Alpha 60 - You Can Finish the Game
    Sep 20, 2018significant · resets scoring window
  30. Alpha 59 - Calm Before the Storm
    Sep 6, 2018significant · resets scoring window
  31. Alpha 58 - Optimization Pass
    Aug 23, 2018significant · resets scoring window
  32. Alpha 55 - Grab Bag of Features ‘n Fixes
    Jul 12, 2018significant · resets scoring window

…and 14 earlier patch announcements.