Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 78 | 8 |
| All-time Steam reviews | 87% | 81 | 580 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 76% | 71 | 2 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 5 reviews sampled · 4 total reviews in window · weighted 3.2 up / 1 down · computed 4h ago · full methodology →
Press & Creators reviews (20)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 50
- 70
“Despite minor flaws with presentation and control, UnderHero proves itself to be a rewarding experience that frequently surprises with its ingenuity and writing. This isn't exactly a 'go out and buy it now' kind of gam, but if you like the sound of it, you likely won't be disappointed by the content on offer here. It's not perfect, but a well-paced story, engaging combat system, and beautiful world make UnderHero a game that rarely disappoints, and we'd recommend it to anybody looking for a good 'deep cut' for their Switch library.”
read full review ↗ - 60
“Underhero serves as a reasonable replacement until Nintendo decides the future of its papercraft franchise.”
read full review ↗ - 70
“From the story, to the general action, to the fact that its combat is turn-based with timing-based bonuses akin to the likes of Super Mario RPG and others, UnderHero is plain different...”
read full review ↗ - 90
“Underhero creatively weaves platforming, turn and timing-based combat, and adventure elements into a gorgeous and inspired experience. Even though it relies a little too much on circuitous paths and the slingshot weapon is frustrating to aim, it's hard not to smile the entire time you're playing Underhero. It's another in the long list of amazing, must-play indie titles that every Switch owner needs to take a long look at. If nothing else, who hasn't wanted to peak behind the curtain at the everyday machinations of an evil overlord and his scores of minions?.”
read full review ↗ - 80
“While there are plenty of games keeping us busy these days, Underhero is one that should be on your radar at some point. The light price tag and unending charm make it a sleeper hit and one I can whole-heartidly recommend.”
read full review ↗ - 90
“Underhero created a new concept of combat that worked absolutely perfect, brings out a very colorful world and a new take on hero stories by making the underling the new crowned hero, with a heartwarming and well done story and music to set the atmosphere this game excels in every corner, truly a work of art.”
read full review ↗ - 80
“Although Underhero will forever be one of my favourite games, the ending worlds do drag on a bit. Despite that, I recommend basically everyone try it, as it will definitely put a smile on your face.”
read full review ↗ - 80
“Take on the role of an unlikely hero in this new side-scrolling adventure with quirky characters and a familiar battle system for fans of Undertale.”
read full review ↗ - 95
“I honestly don’t think I need to give a precursor to my final verdict. However, I do want to make clear, in each of the categories I broke down above, the game performed phenomenally, I didn’t want to hit you, the reader, over the head in each one by saying “and that’s how they subverted that category while still keeping it interesting” but I will say that all of these things culminate into a beautiful and entertaining game which I would play again and again over years to come. I enjoyed it immensely.”
read full review ↗ - 80
“Twisting turn-based combat and the adventurous staples of the genre, UnderHero proves to be refreshing in a fashion similar to a certain pulpy plumber.”
read full review ↗ - 70
“If you're looking for a refreshing title, Underhero will deliver on this font with its original premise of an RPG-platformer hybrid, but some of its gameplay elements could have been improved upon.”
read full review ↗
…and 8 more tracked reviews.
Patch history
- SUMMER SALE & Underhero 4.1.3 Patch notes!Jun 26, 2020
- Underhero 4.1.2 Patch notesApr 21, 2020
- Mac and Linux now available! Underhero 4.1.0Feb 7, 2020significant · resets scoring window
- Underhero 4.0 is here!Jun 16, 2019significant · resets scoring window
- Fanart gallery update!Oct 15, 2018
- Big update! New things! Journals! And 2018!Dec 1, 2017significant · resets scoring window
- Big update! New things! Journals! And 2018!Dec 1, 2017significant · resets scoring window
