Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 75 | 25 |
| Creator reviews (1 tracked) | – | 63 | 0 |
| All-time Steam reviews | 76% | 71 | 812 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 35% | 41 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 3 reviews sampled · 3 total reviews in window · weighted 0.6 up / 1.1 down · computed 2h ago · full methodology →
Press & Creators reviews (66)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 65
“Mothergunship is definitely able to deliver some fun. That is, if you are lucky enough for the game to generate interesting arenas.”
read full review ↗ - 100
“Deep weapon customization, replayability and interesting combat arena design makes Mothersgunship more than a worthy spiritual successor of Tower of Guns.”
read full review ↗ - 80
“As it stands, though, Mothergunship is still a game worth a look. The gun customization, even with the limitations the levels impose, is still a blast to play around with. The character interactions are also a cherry on top, adding a spark of charm that games like this really need to stand out from the crowd.”
read full review ↗ - 70
“There really aren't many other shooters out there that offer this sort of blend of comedy, speed, chaos, and gun customization.”
read full review ↗ - 60
“MOTHERGUNSHIP is tons of fun to play, but it's also that kind of FPS that doesn't really evolve the more you play. The ability to create weapon "cocktails" is simply awesome, but the action itself is way too repetitive to let that shine.”
read full review ↗ - 70
“In conclusion, Mothergunship is more than the sum of its disparate parts, and definitely deserves your time. It's a big silly mix of destruction, synths, and sci-fi and a lot of fun to play through.”
read full review ↗ - 65
“Mothergunship is for those who don't mind punishing themselves and who like to break through walls to make progress. Challenging and with a unique gun crafting mechanic, the game manages to break the mold slightly. But with some performance issues and the uninspired settings I feel that the game may be better served with a price drop.”
read full review ↗ - 82
“Mothergunship is a blast with unlimited weapon customization and dynamic levels that always keep it fresh.”
read full review ↗ - 80
“Your enjoyment of Mothergunship is going to be dependent on how much you liked Tower of Guns. Even though other games are starting to adopt the style, the fast pace is still refreshing, and the enemy variety could be better. Players will have tons of fun trying to make up new and ridiculous guns, but they'll also curse the game when it becomes so hard that they lose all of the parts they worked so hard to get. Mothergunship looks and sounds great, and with new modes and items coming in from future patches, there's still some enjoyment to be had after defeating the game. For shooting fans, Mothergunship is well worth checking out.”
read full review ↗ - 80
“Mothergunship is a great game thanks to its genuinely brilliant gunplay, fantastic craftings mechanics and a steep-ass difficulty curve. It can be frustrating but it’s most assuredly never boring and earns an immediate place on your hard drive.”
read full review ↗ - 75
“Unique action game with total firepower and cool modular gun-crafting systems. However later a bit eventless.”
read full review ↗ - 80
“Mothergunship on PC, PS4, and Xbox One is a surprisingly tense and fast-paced shooter that blends the best of classic FPS gameplay with a hardcore roguelike.”
read full review ↗
…and 54 more tracked reviews.
Patch history
- Update EOS SDKSep 13, 2022
- Fix startup crashDec 8, 2021
- Update notes for October 14Oct 14, 2021
- Bug fixes for part loss and duplicationAug 27, 2021
- Mothergunship Patch to V980Jul 29, 2021
- New Patch! Nov 8th, Build 973Nov 8, 2018significant · resets scoring window
- NEW MAJOR UPDATE: THE NAMENGINEERS UPDATE!Oct 10, 2018significant · resets scoring window
- The MOTHERGUN-FRIEND-SHIP COOP Update!Aug 21, 2018significant · resets scoring window
- New Bug Patch, Aug 15Aug 15, 2018
- New Patch and COOP Alpha Branch!Jul 26, 2018
