Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 79 | 25 |
| All-time Steam reviews | 63% | 62 | 662 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 57% | 58 | 4 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 10 reviews sampled · 10 total reviews in window · weighted 5.1 up / 3.8 down · computed 3h ago · full methodology →
Press & Creators reviews (49)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 50
“Telling Lies is a weak interactive film in screencast format that tries to become relevant at the expense of the left-wing agenda. The keyword search system still looks fresh and together with the player's imagination should have created the magic of immersion, but the lack of convenient rewind system, ability to conduct an investigation and match several videos finished off an interesting concept.”
read full review ↗ - 60
“Without a sense of feedback or progress, the rambling, leisurely narrative of Telling Lies comes across as unfocused.”
read full review ↗ - 80
“Telling Lies is a rich drama told in an inventive and fun way, enabling the player to learn what happened in a personal and unique way.”
read full review ↗ - 80
“On paper, searching a large database of phone-filmed video clips doesn't sound too exciting, but Telling Lies offers an exhilarating few hours of detective work thanks to clever construction, strong performances and exceptional polish. Given that the game takes place almost entirely in windows on a virtual desktop computer screen (and would therefore seem 'at home' on PC), it survives the transition to Switch entirely intact. While there's not much incentive to reopen the investigation once it reaches its climax, uncovering Telling Lies' web of relationships and intrigue is a case definitely worth taking on.”
read full review ↗ - 80
“An excellent follow up to Her Story if a bit flawed. Telling Lies tries to tackle a larger and more intricate story than the predecessor, and accomplishes quite a bit. However a critical missing feature, and a story that feels like a closed loops is a noticeable step back for Sam Barlow.”
read full review ↗ - 70
“Telling Lies is one of the best experiences to make use of FMV on PS4, telling a fascinating narrative that'll have you guessing what revelation will come your way next. What's more, the star-studded cast of characters does an excellent job of bringing the script to life, but it is held back by a perplexing rewind function. Had it been implemented better, the game would be on the cusp of greatness. Although, in its current state, Telling Lies is still a very safe recommendation for fans of the genre.”
read full review ↗ - 80
“It's a compelling mechanic that leads to easy immersion. Anyone who's used a simple video editor will feel at home scrubbing back and forth through digital videos, and jumping between clips. The Switch's touch screen makes this even more intuitive than it would be using a mouse.”
read full review ↗ - 70
“You’re going to want a pen and a pad nearby to keep track of your characters, the threads and the keywords you’ll want to search for, and some questionable design decisions hold the game back from being an all-out classic of the genre, with the shocks and twists of Her Story towering over Telling Lies’ endgame, but it’s still well worth exploring if you’re looking for an interactive mystery to untangle.”
read full review ↗ - 80
“Telling Lies, by contrast, is but a second baby step into uncharted territory: a little wobbly, a little naive. But definitely courageous and exciting.”
read full review ↗ - 70
“Telling Lies expands on the core ideas of Her Story with more expansive, nuance voyeurism, but it runs out of energy before the end.”
read full review ↗ - 80
“Telling Lies on the Nintendo Switch brings a new life to the world of story-based games that make use of an FMV presentation. With its compelling plot and simple but capturing gameplay, a very good performance by its actors and a sharp use of the Nintendo Switch touch screen, Telling Lies will be more than enjoyed by players who will gladly keep a close focus on long video scenes to follow the story and make necessary choices based on what they just watched and heard.”
read full review ↗ - 90
“Telling Lies is an absolute masterpiece. It offers some brilliant writing and acting that drive us to passionately discover all of its secrets through its very simple but effective mechanics.”
read full review ↗
…and 37 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
