Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 78 | 38 |
| Creator reviews (2 tracked) | – | 78 | 2 |
| All-time Steam reviews | 78% | 73 | 487 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 78% | 72 | 5 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 13 reviews sampled · 12 total reviews in window · weighted 6.8 up / 2 down · computed 2h ago · full methodology →
Press & Creators reviews (39)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“Axiom Verge is a remarkably tough act to follow, but Thomas Happ has done it again in producing a pitch perfect, excellently paced Metroidvania adventure. Axiom Verge 2 perfectly balances familiar elements that made the original great and trying out new ideas that give the sequel its own identity, and while lovers of the first game may take some time to adjust, everything comes together and makes for a potent experience that no fan of the genre will want to miss out on. The mysterious atmosphere, thrilling pace, and fantastic world design all come together to make for a worthy follow up that stands well on its own. Do yourself a favor and pick up Axiom Verge 2 as soon as you can, this is a game that's absolutely worth your time.”
read full review ↗ - 85
“All-in-all, I was thoroughly impressed by everything Axiom Verge 2 offered and would probably have devoured the entire thing in one sitting had adult life not gotten in the way. Yes, the combat could have used more variety and the story was a little head scratching at times, but that’s entirely worth it for the masterclass in retro graphics and sound that you get in return, along with some thoroughly enjoyable world building and exploration too.”
read full review ↗ - 50
“Axiom Verge 2 is a completely average platformer with a lot to criticise. The first game had its problems but it brought many cool things to the table including a very memorable plot about being trapped in an alien world. On many levels this game isn't even a technical successor. Between that reason and the abandonment of the former's plot, it is tough to recommend in the genre.”
read full review ↗ - 80
“Thomas Happ clearly set out to make Axiom Verge 2 a familiar yet fresh sequel. While players of the original game will feel at home upon taking their first steps in the Antarctic, it quickly becomes evident that this is an entirely new adventure. Axiom Verge 2 builds upon what its predecessor established in various ways. The combat may not be overly challenging or deep. Nonetheless, this doesn’t take away from the overall experience that the player will gain. For Metroidvania enthusiasts, in particular, this is well worth your investment.”
read full review ↗ - 70
“In general, Axiom Verge 2 can be likened to an apple, half of which is healthy and the other half is broken! As a result, there is no one-off experience that the first version provided, and the game is just as annoyed with its struggles as it can get you involved in discovering its environments by providing interesting features.”
read full review ↗ - 85
“Axiom Verge 2 is a fantastic evolution of Axiom Verge 1-it feels like a different game, but with enough gameplay and story connections to remain familiar. My issues with the protagonist and wayfinding pale in comparison to the addictive exploration and beautiful vistas that Axiom Verge 2 revels in, and I can't wait to speculate wildly about the storyline.”
read full review ↗ - 75
“Axiom Verge 2 is a stellar follow-up to one of the original indie Metroid-inspired titles. It is worth checking out even if players haven’t dove into the first game. Also you should totally play both games. They are some of the best in the indie genre. I can’t wait until the game drops on Xbox as well so all platforms have a chance to experience such an amazing experience.”
read full review ↗ - 80
“Axiom Verge was a game so well crafted, that it honestly didn’t need a sequel, while a lot has indeed changed it still at its core feels like the original. It goes without saying If you were a fan of the original or Metroidvania in general, you should definitely check it out.”
read full review ↗ - 90
“I thought I had seen everything Axiom Verge 2 when I could jump to my maximum height while underwater, thus becoming able to reach all manner of places I couldn’t before. Then I learned to climb the walls, and the world expanded greatly. The game got even bigger when I gained the ability to turn my hand into a tiny spider drone, opening up still more possibilities. And then came the Breach.”
read full review ↗ - 70
“Axiom Verge 2 is a daring sequel that shares very few similarities with its predecessor, but it's held back by one-dimensional combat.”
read full review ↗ - 75
“Axiom Verge 2 is a 2D metroidvania game that focuses on exploration in its huge environment. If you played the first Axiom Verge game you may be disappointed in some of the changes like lack of weapons and less of a combat experience.”
read full review ↗ - 80
“Axiom Verge 2 introduces a broad organic world that gives you freedom to chart your own course and incentive to make searching every bit of it feel worthwhile.”
read full review ↗
…and 27 more tracked reviews.
Patch history
- Version 1.0.29, 2/9/2023Feb 9, 2023
- Version 1.0.28, 8/30/2022Aug 30, 2022
- Version 1.0.27, 8/22/2022Aug 22, 2022
- Version 1.0.26, 8/17/2022Aug 17, 2022
- Version 1.0.25, 8/15/2022Aug 15, 2022
- Version 1.0.24, 8/12/2022Aug 12, 2022
- Version 1.0.23, 8/11/2022Aug 11, 2022
