How this trust score was computed
Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.
Controversy record: on 1 game where press consensus and players sharply disagreed, this reviewer sided with players 1 time.
Computed 28m ago · full methodology →
Outlet vs. players
Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.
Biggest disagreements with players
The receipts: games where this outlet's verdict landed furthest from player sentiment.
- +11Forza Horizon 5outlet 90 · players 79 · Nov 2021
- +12Halo Infiniteoutlet 80 · players 69 · Dec 2021
- -10STAR WARS™: Squadronsoutlet 60 · players 70 · Oct 2020
- -14Tell Me Whyoutlet 70 · players 84 · Aug 2020
- -11BIOMUTANToutlet 60 · players 71 · May 2021
- -15The Mediumoutlet 70 · players 85 · Jan 2021
- -19Rollerdromeoutlet 70 · players 89 · Aug 2022
Recent reviews (26 tracked)
- 70RollerdromeAug 16, 2022 · Anna Rogala
“„Rolledrome” is like „Tony Hawk’s Pro Skater” on steroids. Just put your roller skates on and shoot some enemies! All of that with fantastic OST from Electric Dragon and fancy graphic straight from “XIII”.”
read full review ↗ - 80Ghostwire: TokyoMar 21, 2022 · Bartosz Czartoryski
“It's a battle for the souls and of the souls in Tokyo. And it's fun as hell. Although "GhostWire: Tokyo" is hardly treading new waters, Shinji Mikami's imagination alone elevates it to the level unattainable for many game designers. Deeply rooted in Japanese folklore, it perfectly balances action and adventure.”
read full review ↗ - 80Horizon Forbidden West™ Complete EditionFeb 14, 2022 · Michał Walkiewicz
“„Horizon: Forbidden West” is such a beauty. Not only because its terrific art design and technical prowess. The way it merges multilayered and deeply humanistic message with its aesthetical paradoxes and narrative flair - that’s what makes the difference. If only Guerilla Games didn’t measure itself by Ubisoft, making the game so damn unfocused.”
read full review ↗ - 80Halo InfiniteDec 6, 2021 · Michał Walkiewicz
“„Halo: Infinite” is basically „Skyfall”. Neither a sequel nor reboot, it is simultaneously apologetic, nostalgic and forward-looking. But unlike in „Skyfall” being offensive to predecessors actually pays off in a big way and makes for fascinating journey to the roots of the genre. Yeah, with modern touch it’s not the same kind of magic. But I strongly doubt if the same exact kind of magic is something we should be wishing for.”
read full review ↗ - 50Battlefield™ 2042Nov 22, 2021 · Michał Walkiewicz
“Disjointed mess of a game „Battlefield 2042” is a latest entry in a franchise known for it’s crucial paradox: massive scale gels with tight, well-paced battle encounters. Except it doesn’t gel this time around. It’s more like Werner Herzog movie: you trek tirelessly through the mountains, forests and rivers and then get shot in the head by some chilled out dude with a sniper rifle. As Herzog would put it: „This universe is monstrously indifferent to the presence of man”.”
read full review ↗ - 80Call of Duty®: VanguardNov 5, 2021 · Michał Walkiewicz
“If gaming industry was a family reunion, Rockstar would be unbearable neoliberal patriarch. Hideo Kojima would go as a pretentious cousin with film school diploma and degree in philosophy. „Call of Duty: Vanguard” on the other hand would be a heavy-drinking, wisecracking, jovial uncle who reminisces good ol’ war times, tells dad jokes and eventually makes a flatus ignition show with his zippo. It’s good to talk about virtues of art and have strong pacifistic beliefs. But parties without uncle are just boring.”
read full review ↗ - 90Forza Horizon 5Nov 4, 2021 · Marcin Dąbkowski
“What started on the Xbox 360 as an inconspicuous arcade side story has evolved over the years into one of the most important and best racing series in the market. Meanwhile, "Horizon 5" left the competition far behind and improved the crown of the king of arcade racing won three years ago. You won't find better and good-looking racing game right now on this or previous console generation.”
read full review ↗ - 80Far Cry® 6Oct 6, 2021 · Michał Walkiewicz
“Theme park is open: witness a genocide while riding a zipline! Despite unnerving paradox in the center of "Far Cry 6" (and all "Far Cry" games for that matter), latest in Ubisoft franchise is still fun - as far as Get-Ambushed-By-Wild-Roosters-While-Quoting-"Aliens" fun goes. If you come to terms with the fact that screenwriters didn't write anything substantial and guerrillas are not the heroes of our age, it'll be a blast.”
read full review ↗ - 80Life is Strange: True ColorsSep 16, 2021 · Bartosz Czartoryski
“Life is not only strange, but also short, that's why Deck Nine puts Alex Chen in idyllic Haven Springs, where people are as nice as pie. So it's not another "me against the world" type of narrative, but a more collaborative effort. And that's good, which makes "True Colors" the best installment in the series since the first game.”
read full review ↗ - 80DEATHLOOPSep 13, 2021 · Michał Walkiewicz
“Live, kill, die, repeat. Deathloop, as all looped in time stories do, manages to capture the very essence of the medium, its stylistic devices and thematic blueprints. Nowhere near masterpiece, it’s still swaggy, funky and constantly captivating experience with autothematic core. Don’t break the loop!”
read full review ↗ - 80Tales of ARISESep 10, 2021 · Anna Rogala
“With a plethora of fantastic characters, an intriguing story, and a graphical refresh, Tales of Arise has taken my list of memorable games by storm. In the face of a JRPG market drought, reaching for the latest title from Bandai Namco Studios seems only natural. Especially now that it's been five years since the release of the previous game in the series and the changes made in this installment being a spectacular step forward in the development of the brand.”
read full review ↗ - 80GUILTY GEAR -STRIVE-Jun 29, 2021 · Michał Walkiewicz
“Have you ever had your heart broken by a girl named Ramlethal Valentine? That's how metal "Guilty Gear: Strive" is. Axel Bowie, Lemmy Hetfield and ZZ Cooper share a dream, while newbies and pros alike gather in a mosh pit and praise rewarding system, offbeat rythm and stunning art style. There's also another girl - brazilian cop of italian descent fighting for US President alongside phantom husky. Just take my money already.”
read full review ↗ - 90Ratchet & Clank: Rift ApartJun 8, 2021 · Michał Walkiewicz
“"Rift Apart" isn't just beautiful. Sunsets are. Chocolate soufflé is. Maybe siamese kittens too. Here, visual flair and unfathomable tech underneath the sparky, shiny surface constitute the greater experience. Stunning vistas, tremendous particle effects and Pixar-grade animation elevate the story and expand our imagination leading into pure, aesthetic ecstasy. Just look out for your feet - dropping jaw can be pretty damn heavy.”
read full review ↗ - 60BIOMUTANTMay 24, 2021 · Bartosz Czartoryski
“Biomutant is an ambitious title unnecessarily posing for an AAA one. Its vastness can make other studios envious at first, but it makes the game spread itself too thin.”
read full review ↗ - 90Resident Evil VillageMay 5, 2021 · Michał Walkiewicz
“"Village" is a rollercoaster rushing through a history of contemporary horror. And there's no stoping it. With its gorgeous landscapes, complex level design, visceral combat and constant thrills (cheap and sophisticated alike) it's a true testament to "Resident Evil" glory.”
read full review ↗
