How this trust score was computed
Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.
Controversy record: on 4 games where press consensus and players sharply disagreed, this reviewer sided with players 1 time.
Computed 6m ago · full methodology →
Outlet vs. players
Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.
Biggest disagreements with players
The receipts: games where this outlet's verdict landed furthest from player sentiment.
Recent reviews (29 tracked)
- 75Assassin's Creed® RevelationsNov 16, 2011
“Coming across as more of an Assassin's Creed 2.2 than true sequel, Revelations provides for the same kind of experience as a yearly released sports title.”
read full review ↗ - 75Saints Row: The ThirdNov 11, 2011
“When all has been blown up and collected, Saints Row: The Third is a fun romp that doesn't take itself too seriously, made up with memorable extrusions of pop-culture. ”
read full review ↗ - 50RAGEOct 4, 2011
“When it comes down to it, Rage is a pretty-faced attempt at combining elements done better in other games. ”
read full review ↗ - 65Red Faction®: Armageddon™Jun 6, 2011
“I can't and won't say Guerrilla was a perfect game, but it was far and beyond more ambitious and entertaining than Armageddon. ”
read full review ↗ - 90L.A. NoireMay 25, 2011
“Though its gameplay is less successful or interesting than its presentation, LA Noire definitely advances the art of digital storytelling. ”
read full review ↗ - 85Call of Duty®: Black OpsDec 10, 2010
“Though it sold millions of copies on release, and it's an entertaining, entirely competent game, Call of Duty: Black Ops would benefit from a little more ambition and outside-the-killing box thinking.”
- 80VanquishOct 22, 2010
“In a time when some are clamoring for long, drawn out stories and unfitting multiplayer options, Vanquish shows how its possible to avoid both and deliver a strong, albeit surprising, performance. ”
read full review ↗ - 65Dead Rising® 2Oct 21, 2010
“Without a doubt, Blue Castle Games and Capcom continue to show us abuse of the undead makes for good gaming-it's just unfortunate Dead Rising 2 accomplishes little else.”
read full review ↗ - 70Fallout: New VegasOct 20, 2010
“New Vegas is a proclaimed non-sequel, and it shows. By bringing little else new to the experience and with it being as buggy as ever, New Vegas could have been adequate as a smaller-sized expansion disc. Instead, it's a game where the play clock is measured in time spent plodding through loading screens and not actually doing much.”
read full review ↗ - 78
“The game is not easy and might leave some players mad and tired of constantly getting fragged while playing against skilled human opponents, but I guess that's what keeps the players striven to practice their skills off-line against AI and then taking it back on the real battlegrounds.”
read full review ↗ - 96
“The mods that will be developed with the Source engine will be some of the best games that we will play. Only the future holds what Half Life 2 can bring us.”
read full review ↗ - 90
“Supreme Commander: Forged Alliance is a welcome standalone expansion which adds a large set of features to the already great Supreme Commander.”
read full review ↗ - 85
“Call of Duty: Modern Warfare was a powerful entry into the first-person genre and an example of how linear gameplay could be exciting.”
read full review ↗ - 90
“This is a great game package, for a great price. It will not disappoint any Crysis fans or new players, but it might leave them wanting more!”
read full review ↗ - 70
“Surprises that turn into expectations; non-adventuring; facial animations that can't keep up with the scenery and objects in the game world without weight physics: these are all elements, that if done well, would round out the game to make it the epic it was hyped to be. In the end, I feel safer in Remedy's woods than I do in the actual backcountry of Washington.”
read full review ↗