How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 64 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 72 | 102 |
| Backloggd ratings | – | 55 | 347 |
| Xbox store ratings | – | 62 | 750 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (50)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 65
“Shallow and brief, Super Lucky's Tale is a forgettable adventure, although it has some potential but nothing in it shines.”
read full review ↗ - 81
“Super Lucky's Tale on Xbox One doesn't do anything new, but what it puts on the table, it does well. It is attractive for the little ones in the house, but also for adults who want to remember the good times of the 3D platforms. ”
read full review ↗ - 60
“Super Lucky's Tale has no special talents that will be remembered for a long time. Certainly, it was also an inexpensive marketing choice to get out of the game so short of Super Mario Odyssey, which is a title with which to inevitably make a direct confrontation, and between the two platforms, Super Lucky's Tale comes out beaten.”
read full review ↗ - 60
“It's easy to imagine how Super Lucky's Tale would be the highlight of a younger kid's weekend, but it has little to offer anyone looking for an enjoyably challenging 3D platformer.”
read full review ↗ - 70
“Super Lucky’s Tale is a charming and sweet indie platformer that provides hours of retro platforming joy. It’s probably had far too much weight put upon its shoulders as the Xbox One X’s sole launch title, and is by no means perfect; a fact that's been amplified by the recent antics of a dungaree-wearing plumber. However, while the genre has undoubtedly moved on, taken on its own merit Super Lucky’s Tale is simple, inescapable fun.”
read full review ↗ - 30
“Bland, boring, and badly made, returning to the bad old days of low rent mascot platformers is not a good way to demonstrate the power of the Xbox One X.”
read full review ↗ - 60
“Super Lucky's Tale is a VRless version of Lucky's Tale released last year on Onculus Rift. With 4K display on Xbox One X, the game doesn't manage to do much, especially because of an awful camera which makes Lucky's handling very hazardous.”
read full review ↗ - 70
“Super Lucky's Tale offers a charming and colorful adventure with basic but accessible and fun gameplay. However, its cast of characters is forgettable, the worlds it offers feel a little bit repetitive and its difficulty can get kinda easy for experienced players of the genre. You can say its just an average platform title. ”
read full review ↗ - 59
“Nintendo has Super Mario Odyssey and PlayStation has Crash Bandicoot N. Sane Trilogy, which is why I was really hoping that Super Lucky’s Tale would be more than what it is. Instead it’s an overly simplistic platformer that comes with annoyances such as limited camera control and forced replay value. Super Lucky’s Tale desperately wants to immerse you with how stunning and diverse it looks, but fails to totally captivate you due to how damn easy everything is. ”
read full review ↗ - 50
“It’s all such a disappointment. I very much wanted to like Lucky, because the Xbox could use a decent answer to Nintendo in the 3D platformer genre. Unfortunately, Super Lucky’s Tale definitely isn’t it.”
read full review ↗ - 60
“I can see why Microsoft put its faith in Super Lucky’s Tale, making it an Xbox One console exclusive and giving it Xbox One X support at launch. Its cast of oddball characters lends the game real charm and while it’s far from revolutionary, there’s definitely fun to be had here. But the game is so wilfully and bafflingly intent on blocking off said fun that you’ll need all the persistence of a bin-raiding fox to reap Super Lucky’s Tale’s rewards.”
read full review ↗ - 40
“Lucky is unrealized potential. There is always space for a new kid-friendly platformer, and Lucky’s cute and colorful world could’ve served as a great entry point for a new franchise. Sadly, poor controls, a terrible camera, and just overall lackluster gameplay leave Super Lucky’s Tale being a subpar effort not worthy of your time.”
read full review ↗
…and 38 more tracked reviews.
