Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 55 | 20 |
| All-time Steam reviews | 59% | 60 | 37 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (33)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 50
“Blackwind is as utilitarian as a bank statement and painfully middle-of-the-road. It's tough to recommend that you play this game because we can scarcely remember anything notable about it from our own playthrough. Yet at the same time, it doesn't actually do anything egregiously wrong to make it instantly destined for the garbage bin. If you're looking for an entirely unremarkable and unoriginal sci-fi themed hack 'n' slash, Blackwind certainly ticks those boxes. Unfortunately, if you're looking for a meaningful way to spend your limited time and hard-earned money, this ain't it. We won't go so far as to say that you should definitely give Blackwind a pass, but we'd understand entirely if you did.”
read full review ↗ - 40
“It’s difficult to recommend on a story basis thanks to its generic narrative, and even harder to recommend on a gameplay basis thanks to the slew of glitches, loose controls, and boring progression. With more time and refinement, Blackwind could very well have been an enjoyable experience, but alas, it didn’t seem to be written in the stars.”
read full review ↗ - 70
“Blackwind is an ambitious game that proves it can do it all, just not at once.”
read full review ↗ - 75
“What can I say, my ears always perk up at the suggestion of a game that in any way features mechs...”
read full review ↗ - 45
“Blackwind has the right ingredients for an engaging and challenging game, but the lack of proper difficulty balance and camera frustrations prevent it from hitting the right marks.”
read full review ↗ - 60
“It isn't downright bad by any means, just like going back and playing the original God of War on PS2 isn't bad either. But that design is really only excusable in the context of its time. Blackwind will have some appeal to hardcore fans of early 2000's action games, but without those rose tinted glasses, there isn't much here to help it rise above mediocrity.”
read full review ↗ - 30
“Sadly, as it is, I can’t really recommend this to anyone because whatever little good it may do, the bad outweighs it by quite a bit.”
read full review ↗ - 70
“Overall though, Drakkar Dev and Blowfish Studios’ science fiction action adventure platformer mech based hack & slash Blackwind is a fun little adventure. You trek through the various areas that you’ll get to explore on the planet Medusa-42 as you play James Hawkins as he looks for his father.”
read full review ↗ - 50
“Blackwind presents a sci-fi platforming world that is fun to smash through and fly around its desolate landscapes. However, it sticks with its formula of killing enemies and unlocking areas so tightly that it lacks spontaneity and becomes too predictable too fast. Repetitive music, awkward dialogue and unvaried landscapes all lead to a pretty lackluster experience that even the fun combat can’t fix. Blackwind needs more time taking risks and experimenting with the very versatile genres it encompasses in order for it to stand out amongst the crowded population of action games.”
read full review ↗ - 40
“Failing to stack up anywhere near it’s contemporaries, Blackwind is a hollow exosuit complete with unengaging combat, mind-numbing exploration and puzzle elements, repetitious presentation, poor story and baffling design choices. There are plenty of potentially great ingredients to this package, but unlike the age-old adage, the sum is certainly no greater than the parts. A meek gust of breeze as opposed to the promise of a gale-force wind.”
read full review ↗ - 30
- 55
“Have you ever wondered, how playable would be a mixture of James Cameron's story from Avatar and God of War's hack & slash mechanics? Because Blackwind offers you just this experience, wrapped in a janky camera, poor voice acting and borderline boring gameplay. Oh, and there are cool mech suits too'”
read full review ↗
…and 21 more tracked reviews.
Patch history
- Blackwind Patch 1.0.2.6Mar 16, 2022
- Blackwind Patch 1.0.2.5 (Mac)Mar 7, 2022
- Blackwind Patch 1.0.2.5Feb 28, 2022
- Blackwind Hotfix 1.0.2.2Feb 11, 2022
- Blackwind Patch Notes 1.0.2Feb 7, 2022
