Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 73 | 6 |
| Creator reviews (1 tracked) | – | 88 | 0 |
| All-time Steam reviews | 94% | 88 | 1000 |
| Metacritic user ratings | – | 80 | 4 |
| Post-patch Steam reviews (trust-weighted) | 93% | 88 | 11 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 32 reviews sampled · 24 total reviews in window · weighted 22.2 up / 1.6 down · computed 2h ago · full methodology →
Press & Creators reviews (38)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“If you're a fan of previous entries in the Scribblenauts series, then you're going to love Scribblenauts Unlimited. If you've never played one before, then now is absolutely the time to start. The campaign could be considered to be on the short side, and the multiplayer gameplay leaves much to be desired, but, as always, Scribblenauts is about the pure joy of extending your imagination. This is the kind of game that looks great, controls well, and provides a whole heck of a lot of family-friendly fun.”
read full review ↗ - 80
“There are few better places for creative players and unchecked villainy to prosper than in Scribblenauts Unlimited.”
read full review ↗ - 90
“Scribblenauts Unlimited is a polished and fun launch. It is the purest realization of what makes the series so fun to date, and proves that, after so many portable iterations, Scribblenauts might actually be best suited for the TV and Nintendo's Wii U GamePad.”
read full review ↗ - 75
“The gameplay is a tad one-dimensional, with each challenge amounting to little more than summoning a specific object, but there are plenty of humorous moments to keep you engaged in the experience, especially if you have someone around to share them with.”
read full review ↗ - 50
“Taken on it own, Scribblenauts Unlimited is dull, simplistic, and devoid of challenge. What begins as an unbridled experiment in omnipotence swiftly devolves into a lackadaisical chore. It's still rife with warmth, humour and creativity, and the Wii U's TV support transforms the solitary snickering of previous Scribblenauts into a party game that's especially well suited to the young or inebriated.”
read full review ↗ - 70
“It's ultimately your duty to provide the fun because the included puzzles rarely test your skills, and though the extreme flexibility means it's inherently fun just to mess around, that does grow tiresome too quickly.”
read full review ↗ - 70
“Wii U's version of Scribblenauts is by far the most ambitious done to date and it arrives not a moment too soon after a long delay in its release. Strongly recommended to anyone seeking a new chapter in this series.”
read full review ↗ - 55
“As commendable as it is that 5th Cell have made a game that will likely encourage children to think outside the box, experiment with words, and unleash their imaginations on the screen, for those of us who have grown up and have been cultivating our love affair with words for years now, it's the most boring Scribblenauts entry ever.”
read full review ↗ - 85
“Scribblenauts Unlimited is a perfect match for the Wii U's hardware, making brilliant use of the GamePad controller to deliver a wonderfully creative sandbox puzzler.”
read full review ↗ - 88
“Despite some dips in overall puzzle difficulty this time around, the game has a massive amount of content to both discover and create from scratch.”
read full review ↗ - 80
“As far as gameplay goes, Scribblenauts Unlimited isn't terrible different from its predecessors. [Dec 2012, p.70]”
- 80
“Who thought playing with words could be this much fun?”
read full review ↗
…and 26 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
