Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 71 | 8 |
| All-time Steam reviews | 75% | 71 | 287 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 1 total reviews in window · weighted 1 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (18)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Overland is another survival roguelike adventure which due to the high difficulty, restrictions and too high level of randomness causes the disappointment. You do not learn from your mistakes, because there can be no mistakes in a situation where your car is almost immediately surrounded by enemies on all sides, and you do not even have a stick for self-defense. When your van explodes in a collision with a flimsy wooden barrier, and monsters climb out of the ground by the dozens. Throughout the journey, you don't see the progress of your team, and the system creates situations from which there is simply no way out. Of course, you can roll the dice, restarting the stages long enough to get the best conditions, but this will not be your merit or the result of labor.”
read full review ↗ - 60
“The post-apocalypse schtick was worn out long ago, so any game using it as a thematic backdrop is always going to have an uphill struggle, but Overland attempts to set itself apart with its diorama-style maps and its McCarthy-esque road trip. While it lacks the more focused combat and systems of the very similar Into the Breach, there’s a lot to like about its bleak combination of fellowship and sacrifice. But with a procedural generation setup that doesn’t always play in its favour and a shallow inventory, its take on Armageddon can be more frustrating than fun.”
read full review ↗ - 60
“Generally, I enjoy turn-based strategy games and I had high expectations for what Overland had to offer. I have no problem with the game trying to move me out of my comfort zone and consider strategies not regularly employed in other titles, but it just wasn’t enough to keep my interest. I think there’s likely a group of people that will appreciate the simplified strategy and minimalistic take, but since I’m not one of them, they can feel free to abandon me like the poor soul in the tutorial.”
read full review ↗ - 75
“Finji has done well in introducing a wide variety of choices in strategy games, and of course some cute cuddly companions.”
read full review ↗ - 75
- 80
“Every movement you commit, every action you command, and every item or character you sacrifice for another will be an apprehensive decision. But taking each of those tough steps makes you even more grateful to hear the soft chime of your car's open-door alarm when you make it back, and the rev of the motor when you escape down the highway, relieved to leave another pack of abnormal creatures behind.”
read full review ↗ - 75
“Because of the unforgiving difficulty of some levels, Overland might not bring a pleasant experience for all the players. On the other hand, its creative art style, unique atmosphere, and exciting gameplay all cause you not to be able to take your hands off of the game; Even when finishing the journey of game characters seems impossible.”
read full review ↗ - 62
“A post apocalyptic road trip with more stops than starts.”
read full review ↗ - 80
“Overland is a truly curious take on the post-apocalyptic genre, its turn-based gameplay turning an otherwise tired setting into something worth your time. You’ll feel vulnerable, desperate, and anxious on your hellish road trip and while that journey might outright frustrate you at times, it’s one you certainly won’t soon forget.”
read full review ↗ - 80
“Overland is a strategy horror roguelike that's as difficult as it is rewarding. Its storytelling and presentation rivals the AAA sphere and raises the bar for what indie horror games can be.”
read full review ↗ - 75
“Overland's road trip is harsh and unforgiving, as a roguelike should be, but sometimes it rubs too much salt in the wound.”
read full review ↗ - 60
“Overland is a fun and challenging strategy game. Although the procedural generation can at some points be unfair, I mostly enjoyed the challenge of stepping into a new area full of creepy creatures. The lack of story and clunky controls did hurt the overall experience, but the inclusion of achievements, time limits and the option to restart a level were nice additions to add even more challenge or take some away. It’s not for everyone, but Overland appeals to a group of players that are looking for a real challenge.”
read full review ↗
…and 6 more tracked reviews.
Patch history
- Build 854Jul 28, 2025
- Build 840Oct 7, 2020significant · resets scoring window
- Overland v1.2 Now AvailableSep 25, 2020significant · resets scoring window
- Overland 1.2 First Gameplay PreviewAug 27, 2020
- Build 751 - The Little ThingsMar 4, 2020significant · resets scoring window
- Build 745 - It's A SignFeb 21, 2020
- Build 742 - Pat Buffs + Audio/UI FixesFeb 14, 2020
- Build 733Feb 7, 2020significant · resets scoring window
- Build 713 Available NowJan 15, 2020
- Build 701Dec 11, 2019
- Build 694Nov 27, 2019significant · resets scoring window
- Overland v1.1Nov 13, 2019
- Build 644Oct 18, 2019
- Build 639Oct 16, 2019
- Build 632Oct 10, 2019
- Build 624Sep 30, 2019
- Build 622Sep 27, 2019
- Build 616Sep 25, 2019
- Build 612Sep 24, 2019
- Build 608Sep 23, 2019significant · resets scoring window
- Build 603Sep 20, 2019
