Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 395 sampled Steam reviews (373 positive / 22 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Music & audio10% mention it
- Combat9% mention it
- Story & writing9% mention it
- Performance9% mention it
- Visuals & art8% mention it
What negative reviews complain about
- Bugs & crashes32% mention it
- Story & writing18% mention it
- Performance18% mention it
- Controls & UI18% mention it
- Difficulty & balance14% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
82%
67 reviews
5-15h
97%
181 reviews
15-40h
98%
107 reviews
40-100h
94%
33 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 79 | 6 |
| Creator reviews (7 tracked) | – | 88 | 2 |
| All-time Steam reviews | 96% | 90 | 1345 |
| Metacritic user ratings | – | 86 | 87 |
| Post-patch Steam reviews (trust-weighted) | 97% | 92 | 424 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 300 reviews sampled · 1210 total reviews in window · weighted 228.2 up / 4.4 down · computed 1h ago · full methodology →
Press & Creators reviews (72)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“id Software knows what it's best at, and it works on honing that talent to a razor's edge. With Doom, id has delivered a highly polished, utterly shameless Hellbound hecatomb that confidently swaggers into the world with gaudy fervor. It's huge, it's preposterous, and it's absolutely bloody majestic.”
read full review ↗ - 80
- 80
“DOOM is an incredible game, flaws and all. Audio issues and frame rate drops were annoying at times, but weren't dramatic enough to deter us from a beautiful, pulse-raising good time - and we imagine that future updates will at least partly solve these problems. DOOM is one of the best first-person shooters we've ever played, and is certainly the best in its class on Switch. There's a certain magical quality about having a game this good on the go. Its brilliant campaign is reason enough to pick it up, but DOOM's multiplayer will keep you coming back for more for months to come. While it's perhaps not as polished as it is on other formats, having DOOM in portable form is a revelation, and developer Panic Button deserves high praise for porting over id Software's classic title so brilliantly. ”
read full review ↗ - 90
“A fast paced and satisfying first person shooter that's jam packed full of content. Anyone who's a fan of the genre owes it to themselves to play this.”
read full review ↗ - 90
- 70
“This is still the same great game that miraculously runs better than most could ever have imagined on what is essentially a mobile console.”
read full review ↗ - 78
“The arrival of DOOM on Nintendo Switch is an achievement that must be celebrated by playing. Panic Button has done a wonderful work with the id Tech 6 engine that captures, most of the time, the complete and ultra-violent experience of one of the best FPS in recent time.”
read full review ↗ - 80
“This may not be the definitive version of Doom, but it is without a doubt the most versatile. It’s also much better than the Super Nintendo version.”
read full review ↗ - 85
“It’s hard to recommend Doom to those that have played it unless they fit certain criteria. If playing Doom on the go is a huge factor, it gets no better than this. It doesn’t look the clearest or run the smoothest, but 90% of the time players can still enjoy one hell of a game. Folks that never played this and are looking for their Doom experience, playing this first and then the other systems could be the way to go to see the differences. Lastly, if players just want to see how the little Switch that could performs and how much Doom pushes their console from a purely tech perspective, look no further. It’s super impressive, a technical marvel, and the port team Panic Buttons should be proud of what they accomplished. It’s just nuts! ”
read full review ↗ - 91
“Much of the discussion surrounding Doom for Switch has been different compared to that of most games. To some, it seems less a game than a statement about the console’s viability as a platform for third parties to bring their biggest, most demanding games to. While this assessment is likely true, one shouldn’t forget that Doom for Switch is great game in its own right; the campaign is compelling, the Arcade mode translates perfectly for on-the-go play, and the online multiplayer is incredibly fun in addition to being the most fully featured mode of its type on the system right now. Yes, one can lament lower frame rates and resolutions but that doesn’t change the fact that Doom for Switch looks good, plays great, and can be taken with you wherever you go.”
read full review ↗ - 79
“Doom on the Switch is impressive. It's pretty much the same game it was over a year ago, and that is not a bad sign. It obviously isn't perfect and won't be everyone's cup of tea. Some may be bothered by the technical hiccups, while others will rejoice in the newly awakened third-party support that has brought them one of the better FPS experiences in the past two years.”
read full review ↗ - 70
“Bethesda has squashed its 2016 shooter onto Switch, and while it's missing some polish, it's still a lot of fun.”
read full review ↗
…and 60 more tracked reviews.
Patch history
- Minor UpdateApr 11, 2024
- DOOM – Update 6.66, All DLC Unlocked + Free WeekendJul 20, 2017significant · resets scoring window
- DOOM - Bloodfall Available Now!Dec 14, 2016significant · resets scoring window
- DOOM - Bloodfall Available Now!Dec 14, 2016significant · resets scoring window
- Free Update 5 Coming Today - Release NotesDec 7, 2016
- Free Update 5 Coming Today - Release NotesDec 7, 2016significant · resets scoring window
- DOOM - Hell Followed Now AvailableOct 27, 2016significant · resets scoring window
- Free Update 4 Available Now - Release NotesOct 19, 2016significant · resets scoring window
- Free Update 4 Available Now - Release NotesOct 19, 2016significant · resets scoring window
- Free Update 3 Available Now - Release NotesSep 22, 2016
- Free Update 3 Available Now - Release NotesSep 22, 2016significant · resets scoring window
- Multiplayer Weapon Rebalance: Now Live (8/18)Aug 18, 2016
- Multiplayer Weapon Rebalance: Now Live (8/18)Aug 18, 2016
- DOOM Update #2 - Release NotesJul 29, 2016significant · resets scoring window
- DOOM Update #2 - Release NotesJul 29, 2016significant · resets scoring window
- DOOM – Update #1 Release NotesJul 11, 2016
- DOOM – Update #1 Release NotesJul 11, 2016significant · resets scoring window
- AMD Driver Update - 16.5.2.1May 16, 2016
- AMD Driver Update - 16.5.2.1May 16, 2016
- DOOM: Update on DriversMay 12, 2016
- DOOM: Update on DriversMay 12, 2016
