Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 74 | 13 |
| All-time Steam reviews | 86% | 79 | 760 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 81% | 75 | 5 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 14 reviews sampled · 9 total reviews in window · weighted 8.1 up / 1.9 down · computed 3h ago · full methodology →
Press & Creators reviews (42)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Mages of Mystralia developers did not just create a fairy-tale world, but also filled it with interesting puzzles, characters and story. Puzzles are closely tied to logic and a magical constructor and bring a lot of pleasure. But most importantly, we were presented with a great magical system, which allows you to create the most incredible and effective spells.”
read full review ↗ - 75
“Mages of Mystralia has a familiar and nostalgic feel. The beautiful artwork, the puzzles, and the boss battles all are done right. The game is hindered by the lack of world and character depth, and the loading screens can be a pain. However, overall, Mages of Mystralia is an enjoyable journey and for those of you that enjoy puzzles and spellcrafting, this is certainly a good choice.”
read full review ↗ - 60
“Mages of Mystralia's spellcrafting system is a distinctive, signature mechanic. The appeal of the game lies in keeping things just interesting enough to compel the player forward in a colourful setting, finding new runes to unlock new spell possibilities, dropping new story beats to bread-crumb the fantasy plot along. Rewarding puzzles and memorable bosses round out an enjoyable adventure that, even at a leisurely pace, can be explored in under 10 hours, but Mages of Mystralia really could have used some tweaking in its travel and combat, and ends up feeling merely good, rather than great.”
read full review ↗ - 50
“Most of the time, unfortunately, it's satisfied with being safe, familiar, and unambitious.”
read full review ↗ - 80
“In this pulled out 3D action adventure you’ll play as Zia, a young girl who finds one day that she’s a mage when she accidentally sets her house on fire...”
read full review ↗ - 65
“Not everyone will have the same aversion to the combat style utilized in Mages of Mystralia, but on a personal level I felt that it overshadowed the rest of the experience. To get the most out of the gameplay the focus will need to be on the spell crafting, a unique and clever mechanic the developer deserves praise for. If you have a higher tolerance for cheap deaths than I do, it's possible you could enjoy this action-adventure title much more than I did.”
read full review ↗ - 80
“I really enjoyed my time with Mages of Mystralia. It's a neat little game that has a lot of heart.”
read full review ↗ - 85
“If Nox and Magicka had a baby, Mages of Mystralia would be it. Fun, easy to get into, it won’t take long before you are swinging magic like a pro as you guide Zia on her adventure, crafted by Ed Greenwood and the team from Borealys Games from Montreal.”
read full review ↗ - 90
“Mages of Mystralia is a charming game that tells a simple tale. Despite the length of the tale being somewhat short, the adventure in this beautiful world is well made with a nice art direction and a beautiful score that will carry you through a very pleasurable experience. Definitely give Mages of Mystralia a visit.”
read full review ↗ - 60
“Mages of Mystralia has charm and a lot of heart, but it falls a bit short of delivering a memorable adventure.”
read full review ↗ - 65
“Mages of Mystralia is a beautiful looking game containing balanced gameplay surrounded by solid folklore. The spellcrafting system is one-of-a-kind, but contributes to puzzle-solving much more than it does combat. Either way, the puzzles are varied and fair in terms of difficulty, but weak character development and jumpy pacing will surely throw you off.”
read full review ↗ - 80
“Mages of Mystralia is a cracking game. It successfully captures the feel of 16 bit adventures and combines them with a fantastic spellcrafting system and the sidequests and character development of modern action RPGs. It isn't the longest game and some may find the price a little steep given how cheap so many PC games are, but it definitely deserves to do well and I would highly recommend picking it up, even if you wait until a sale discount.”
read full review ↗
…and 30 more tracked reviews.
Patch history
- Mages of Mystralia v1.6.26515Jun 21, 2018
- Mages of Mystralia v1.5.25517Dec 15, 2017
- Mages of Mystralia v1.5.25517Dec 15, 2017
- Archmage Mode Update v1.4Aug 22, 2017significant · resets scoring window
- Archmage Mode Update v1.4Aug 22, 2017significant · resets scoring window
- Mages of Mystralia v1.3.27354Jun 5, 2017significant · resets scoring window
- Mages of Mystralia v1.3.27354Jun 5, 2017
- Mages of Mystralia v1.2.27195May 25, 2017significant · resets scoring window
- Mages of Mystralia v1.2.27195May 25, 2017
- Mages of Mystralia v1.1.27158May 24, 2017
- Mages of Mystralia v1.1.27158May 24, 2017
- Mages of Mystralia v1.0.27147May 18, 2017
- Mages of Mystralia v1.0.27147May 18, 2017
- Mages of Mystralia Beta v0.8.27108May 15, 2017
- Mages of Mystralia Beta v0.8.27108May 15, 2017
- Mages of Mystralia Beta v0.7.26991May 9, 2017significant · resets scoring window
- Mages of Mystralia Beta v0.7.26991May 9, 2017
- Mages of Mystralia Beta v0.6.26945May 4, 2017
- Mages of Mystralia Beta v0.6.26945May 4, 2017
- Mages of Mystralia Beta v0.5.26930May 4, 2017significant · resets scoring window
- Mages of Mystralia Beta v0.5.26930May 4, 2017
- Mages of Mystralia Beta v0.4.26861May 1, 2017
- Mages of Mystralia Beta v0.4.26861May 1, 2017
- Mages of Mystralia Beta v0.3.26834Apr 28, 2017significant · resets scoring window
- Mages of Mystralia Beta v0.3.26834Apr 28, 2017
- Mages of Mystralia Beta v0.2.26728Apr 26, 2017
- Mages of Mystralia Beta v0.2.26728Apr 26, 2017
- Mages of Mystralia Beta v0.1.26705Apr 24, 2017significant · resets scoring window
- Mages of Mystralia Beta v0.1.26705Apr 24, 2017
