Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 74 | 23 |
| All-time Steam reviews | 63% | 62 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 3 reviews sampled · 3 total reviews in window · weighted 2.5 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (63)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“The Swords of Ditto is a beautifully designed clone of classic adventures with a single life concept and procedurally generated world - from objectives to items and dungeons.”
read full review ↗ - 70
“The Sword of Ditto could've been be an amazing game, if it's gameplay mechanics were thought-out better. Alas, the timer often feels like an inconvenience and doesn't let you fully explore beautiful locations with great dungeons.”
read full review ↗ - 70
“For those of you looking for something to fill the void while you wait for the Link’s Awakening remake later this year, The Swords of Ditto: Mormo’s Curse is a solid recommendation. It isn’t perfect, but this is a charming, deep, and entertaining roguelike adventure, and it’s a lot more than meets the eye. ”
read full review ↗ - 60
“The repetitive gameplay cycle, taken to its extreme by asking the player to clear the game a total of five times before the true ending is even unlocked, won’t win everybody over.”
read full review ↗ - 70
“So with all that in mind, did the game served its purpose or did I just waste my time trying it out? It’s both actually! It served its purpose by thoroughly entertaining the heck out of me and the kids while also a waste of time just because I saw myself dying a few times while learning the game and how to beat certain types of enemies. And it’s a waste because I end up wasting my hard earned gold and silver coins spending on the toys of legend for every death whether it’s because I ran out of time and had to face the boss or just because I enter what I like to call the idiot-zone and go “kamikaze” as I rush through hordes of enemies and spamming the attack button.”
read full review ↗ - 80
“The Swords of Ditto is a great little indie adventure, perfect for quick stints of surprisingly tense gameplay. Although some slight technical issues are a bit of a pain, they're not enough to detract from what is otherwise a delightfully charming experience. Tight and tidy, this is an addictive time sink that's well worth a look -- especially if you bring someone along for the ride.”
read full review ↗ - 90
“The Swords of Ditto is a smart and colorful game that draws from 2D Zelda but then twists it into its own distinct roguelite premise. The Switch debut is this adventure at its best and most refined, though a few minor drawbacks still remain. The thrill of discovery, the joy of exploring, and the fun of the combat and puzzles help to make this an outstandingly great time.”
read full review ↗ - 70
“Swords of Ditto is a unique take on a tried and true formula. What it brings is interesting, even if it is a bit flawed. I really had a good time after coming to grips with its systems. I definitely recommend it to those who enjoy the Zelda loop. This game's colorful world and charming aesthetic makeup for its shortcomings.”
read full review ↗ - 80
“Swords of Ditto doesn’t do anything groundbreaking. The roguelite mechanics have been done many times before, the procedural generation has been done before, the limited in-game play time has been done before and the dungeon diving has been around for more than 2 decades. What Sword of Ditto does do differently, however, is wrap all of this together for the first time in such a neat “compact” package that’s bursting with charm and insane amounts of polish. Strangely, while Swords of Ditto borrows the best bits of those that came before it, the combined complexities that they give this game make it feel as original as any of its forebears. Its unforgiving streak aside, Swords of Ditto is a very good game indeed.”
read full review ↗ - 75
“A littlebit repetitive Zelda clone with a good story and simple graphics.”
read full review ↗ - 70
“This compact action-RPG will charm you for days on end.”
read full review ↗ - 70
“The Sword of Ditto is a good looking, adorable and funny game that is held back a little bit by its time limit. I would love to explore the island and its quirky sense of humour at my own pace, but the constant ticking clock makes it feel like you're being rushed through the environment. It's fun and worth playing if you don't mind time being a factor.”
read full review ↗
…and 51 more tracked reviews.
Patch history
- Timeless Update Live NowJul 24, 2018
- The Swords of Ditto | Summer UpdateJun 22, 2018
- The Swords of Ditto | Update 1.04.07-110May 2, 2018significant · resets scoring window
