How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 80 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 88 | 198 |
| Backloggd ratings | – | 65 | 750 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 5h ago · full methodology →
Press & Creators reviews (60)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“It's a shining example of how games can be accessible and fun for players of any level, and in the Switch launch line-up is probably the most laid-back and flexible multiple experience available.”
read full review ↗ - 80
“What a hidden gem! Snipperclips: Cut it Out, Together is a definite must-buy on Nintendo Switch, showing off not just a fantastic idea with great puzzles, but driving home the team-work element that works so well on Switch thanks to its 'play anywhere, anytime' ethos. Sit with a friend, get family members involved, or even go it alone, play it in tabletop mode, portable, or even on the big screen - whatever the case, it all works perfectly. This is going to eat away at the hours, without a doubt. SFB Games and Nintendo have struck gold with this one.”
read full review ↗ - 80
“Cleverly designed and extremely fun: Snipperclips is a unique puzzle game and a complete surprise for the Nintendo Switch. Best played with friends.”
read full review ↗ - 90
“No matter how you cut it, Snipperclips is a gem of the Switch eShop, presenting a fresh puzzle experience that is daring and delightfully peculiar. If we’re all lucky, Snipperclips will take off and become the next Pushmo or BoxBoy from Nintendo, showing up every year or so with new puzzles and wrinkles. If you’re looking for a game to compliment Breath of the Wild, this is a grand one.”
read full review ↗ - 85
“Forget about 1,2 Switch; Snipperclips is the perfect way to show off the multiplayer aspect of the Switch. Whether you want to team up to solve puzzles or throw down in a papercut match to the death, this game is an absolute hoot; and all at an extremely reasonable price tag.”
read full review ↗ - 80
“Snipperclips is a joyously accessible, deceptively smart multiplayer treat, and a game that really sells the whole Switch philosophy.”
read full review ↗ - 80
“Snipperclips is the game to buy if you own a Switch and you’re looking for a clever multiplayer experience. This is not a party game, but an interesting collection of puzzles enriched by a clean visual style and priced at the right price point. Well done.”
read full review ↗ - 70
“Snipperclips works best as a shared experience. When you're working with friends and you do finally complete a tough level together, the sense of accomplishment and camaraderie is palpable. Unfortunately, there's no real reason to replay levels--once you've figured out a solution, there's no incentive to try again, since there's no tangible benefit to finding out more efficient solutions. Snipperclips is indeed engaging, but it's likely something you'll only ever play through once. It isn't a Switch showstopper, but when a game is this inventive and appealing, it doesn't need to be.”
read full review ↗ - 70
“If you’re looking to move beyond the most obvious of the Nintendo Switch’s launch line-up, you could do far worse than to invest in the Joy-Con and Snipperclips bundle. It captures the essence of the likes of Overcooked!, but with a clear emphasis on using shapes to solve the physics puzzles. Yes, there is a limited amount of content and that hampers the appeal somewhat, but it’s a great icebreaker at house parties.”
read full review ↗ - 80
“The way its gameplay and its challenges are designed, Snipperclips turns out to be less than thrilling when played by just one player and under-performing and somewhat chaotic when played by thee or four players. Through cutting, moving and rotating shapes, Snipperclips forms one of the most original two-player experiences on the Nintendo Switch so far.”
read full review ↗ - 80
“A highly imaginative puzzle game made all the more entertaining by its argument-inducing co-op options.”
read full review ↗ - 80
“One of the early Nintendo Switch gems, Snipperclips shows that the hybrid gaming system has a bright future for indie games.”
read full review ↗
…and 48 more tracked reviews.

