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DOOM + DOOM II

DOOM + DOOM II

id Software, Nightdive Studios · released Aug 2, 2007

ActionPCPlayStation 4Xbox OneNintendo Switch

Developed by id Software, and originally released in 1993 and 1994, the definitive, newly enhanced versions of DOOM + DOOM II are available as a combined product.

90
VGC Score
Stablehigh confidence

anchored at patch: “DOOM + DOOM II Update 1 Release Notes” (1y ago)

n/a
At launch
97%
Steam all-time
79%
Press
85%
Player sentiment
96%
Recent sentiment

PC 90 · PlayStation 87 · Xbox 80

Screenshots & trailers

What players say

Why the number is what it is: aspect mentions counted across 301 sampled Steam reviews (288 positive / 13 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.

What positive reviews talk about

  • Performance9% mention it
  • Music & audio6% mention it
  • Multiplayer & servers5% mention it

What negative reviews complain about

Negative reviews don't converge on specific aspects.

Satisfaction by hours played

Same score, different games: see how sentiment holds up the longer people play.

Under 5h

91%

124 reviews

5-15h

99%

86 reviews

15-40h

98%

59 reviews

40-100h

100%

23 reviews

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)796
All-time Steam reviews97%921000
Metacritic user ratings8611
Post-patch Steam reviews (trust-weighted)96%913000
Calibration prior (typical game)7250

Acclaim gate: the raw blend lands at 91.1, but scores above 88 must be earned in front of a mass audience; this verdict rests on 30,680 player reviews, a largely self-selected fanbase. As more players weigh in, the ceiling rises (full scale unlocks at 100,000 reviews).

Scoring window: since the last significant patch (Oct 3, 2024) · 300 reviews sampled · 7607 total reviews in window · weighted 187.1 up / 2.5 down · computed 2h ago · full methodology →

Press & Creators reviews (65)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 80
    trust 76Nov 9, 2017

    DOOM is an incredible game, flaws and all. Audio issues and frame rate drops were annoying at times, but weren't dramatic enough to deter us from a beautiful, pulse-raising good time - and we imagine that future updates will at least partly solve these problems. DOOM is one of the best first-person shooters we've ever played, and is certainly the best in its class on Switch. There's a certain magical quality about having a game this good on the go. Its brilliant campaign is reason enough to pick it up, but DOOM's multiplayer will keep you coming back for more for months to come. While it's perhaps not as polished as it is on other formats, having DOOM in portable form is a revelation, and developer Panic Button deserves high praise for porting over id Software's classic title so brilliantly.

    read full review ↗
  • 70
    trust 70Nov 12, 2017

    This is still the same great game that miraculously runs better than most could ever have imagined on what is essentially a mobile console.

    read full review ↗
  • 78
    trust 69Nov 17, 2017

    The arrival of DOOM on Nintendo Switch is an achievement that must be celebrated by playing. Panic Button has done a wonderful work with the id Tech 6 engine that captures, most of the time, the complete and ultra-violent experience of one of the best FPS in recent time.

    read full review ↗
  • 80
    trust 69Nov 9, 2017

    This may not be the definitive version of Doom, but it is without a doubt the most versatile. It’s also much better than the Super Nintendo version.

    read full review ↗
  • 85
    trust 68Nov 14, 2017

    It’s hard to recommend Doom to those that have played it unless they fit certain criteria. If playing Doom on the go is a huge factor, it gets no better than this. It doesn’t look the clearest or run the smoothest, but 90% of the time players can still enjoy one hell of a game. Folks that never played this and are looking for their Doom experience, playing this first and then the other systems could be the way to go to see the differences. Lastly, if players just want to see how the little Switch that could performs and how much Doom pushes their console from a purely tech perspective, look no further. It’s super impressive, a technical marvel, and the port team Panic Buttons should be proud of what they accomplished. It’s just nuts!

    read full review ↗
  • 91
    trust 68Nov 17, 2017

    Much of the discussion surrounding Doom for Switch has been different compared to that of most games. To some, it seems less a game than a statement about the console’s viability as a platform for third parties to bring their biggest, most demanding games to. While this assessment is likely true, one shouldn’t forget that Doom for Switch is great game in its own right; the campaign is compelling, the Arcade mode translates perfectly for on-the-go play, and the online multiplayer is incredibly fun in addition to being the most fully featured mode of its type on the system right now. Yes, one can lament lower frame rates and resolutions but that doesn’t change the fact that Doom for Switch looks good, plays great, and can be taken with you wherever you go.

    read full review ↗
  • 79
    trust 67Nov 10, 2017

    Doom on the Switch is impressive. It's pretty much the same game it was over a year ago, and that is not a bad sign. It obviously isn't perfect and won't be everyone's cup of tea. Some may be bothered by the technical hiccups, while others will rejoice in the newly awakened third-party support that has brought them one of the better FPS experiences in the past two years.

    read full review ↗
  • 70
    trust 66Nov 10, 2017

    Bethesda has squashed its 2016 shooter onto Switch, and while it's missing some polish, it's still a lot of fun.

    read full review ↗
  • 90
    trust 66Nov 9, 2017

    Despite some limitations, Doom is back once again: Bloody, intense, brutal, fast-paced... and now also portable.

    read full review ↗
  • 70
    trust 66Nov 10, 2017

    If you can stand to look at a lesser version of Doom's once captivating world, you'll find that the game plays well enough on Switch so long as you've got a TV in front of you and a Pro Controller in hand. There's nothing else like it on a portable system, but be prepared to face a handful of compromises, especially if you're used to playing on other platforms. It's an impressive port that begs you to consider gameplay over graphics, and it succeeds more often than not.

    read full review ↗
  • 80
    trust 65Nov 26, 2017

    Doom on the Nintendo Switch is a beast that does not disappoint one bit. Thanks to its magnificent campaign mode, consistent and solid technical performance and to a memorable soundtrack, the newest version of one of the granddaddies of the FPS genre makes a killer impact on Nintendo's latest console and deserves a great deal of attention from every Switch player out there.

    read full review ↗
  • 70
    trust 64Nov 9, 2017

    A seemingly impossible port is carried off surprisingly gracefully, with the old school shooter action working very well as a handheld game.

    read full review ↗

…and 53 more tracked reviews.

Patch history

  1. DOOM + DOOM II Update 1 Release Notes
    Oct 3, 2024significant · resets scoring window
  2. DOOM + DOOM II Release Notes
    Aug 8, 2024significant · resets scoring window
  3. DOOM Update - September 3
    Sep 4, 2020significant · resets scoring window