How this trust score was computed
Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.
Controversy record: on 2 games where press consensus and players sharply disagreed, this reviewer sided with players 0 times.
Computed 6m ago · full methodology →
Outlet vs. players
Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.
Biggest disagreements with players
The receipts: games where this outlet's verdict landed furthest from player sentiment.
- +22WUCHANG: Fallen Feathersoutlet 90 · players 69 · Jul 2025
- -29The Drifteroutlet 65 · players 94 · Jul 2025
- +15SILENT HILL foutlet 90 · players 75 · Sep 2025
- +24Gears of War: Reloadedoutlet 80 · players 56 · Aug 2025
- -14NINJA GAIDEN 4outlet 70 · players 84 · Oct 2025
- -16Fretless - The Wrath of Riffsonoutlet 78 · players 94 · Jul 2025
Recent reviews (22 tracked)
- 83Lumines AriseNov 11, 2025
“I’m excellent at appreciating Lumines, though, and that’s especially true with Lumines Arise—which is another beautiful, transfixing, exhilarating puzzler guaranteed to stimulate both your senses and your brain. Even the really, really dumb brains.”
read full review ↗ - 97The Séance of Blake ManorNov 10, 2025
“With its one-of-a-kind charm and narrative chops, The Séance of Blake Manor is a master class in the detective genre and a delicious supernatural treat for the exact kind of freak I am.”
read full review ↗ - 76Pokemon Legends: Z-AOct 30, 2025
“Legends: Z-A has ultimately set the standard and new direction for what Pokémon already should have been for years now. It has cut out many of the flaws that caused previous entries to feel like a slog, and improved on technical issues in ways that it simply never should have had to. This latest game has aligned Pokémon and Animal Crossing as kindred spirits, where satisfaction is found through collecting and completion of the pokédex, the same way bugs and fossils are for the latter. These are cozier RPGs, and while that can lessen their impact compared to their more mechanically involved contemporaries, it feels more like a boon than a curse that this franchise is willing to embrace that identity. Even if none of it ever stays with you for too long after you put it down, for anyone looking to kill time exploring a world full of lovable flora and fauna, Legends: Z-A makes sure that it always feels fast and fun. ”
read full review ↗ - 70NINJA GAIDEN 4Oct 22, 2025
“If I had to describe Ninja Gaiden 4, it’s like a metal song: loud, boisterous, hard as hell, and simultaneously brutish and complex. It’s hard to expect that much more from a Ninja Gaiden title, even in a new generation. If 4 is the base for future games, the Year of the Ninja may wind up needing a few pages in the calendar.”
read full review ↗ - 87DispatchOct 21, 2025 · Elijah Gonzalez
“The game comes across as a direct successor to Telltale’s lineage that’s similarly defined by sharp dialogue, fleshed-out characters, and difficult choices (which are of dubious narrative importance). Having played the first two chapters out of eight, I’ll be there weekly to see where this superpowered workplace comedy goes next.”
read full review ↗ - 87DispatchOct 21, 2025
“While there are a few problems, like the controls feeling occasionally fiddly on a controller, I was pleasantly surprised by this part of the game, and the dispatching loop does a good job putting us in Robert’s stressed-out headspace, as the happenings from this mode bleed into the cutscenes outside of them...That said, there are a few other rough edges to the experience as well, at least on PC: I had a big problem with screen tearing, even with V-sync on, as well as some audio desync issues that distractingly sprang up during more busy setpieces. ”
read full review ↗ - 88AbsolumOct 9, 2025
“Whether it’s using Karl’s harpoon gun to pin a screenful of goblins to a wall, performing an eight billion hit aerial combo with Cider, unleashing laser blasts with Brome, or hitting people with Galandra’s big, big sword, these scraps are gratifying, intuitive, and free-form. Not many games can claim to be truly best-in-class at something, but Absolum’s beat ‘em up action makes a convincing argument.”
read full review ↗ - 80Hades IISep 25, 2025
“What makes it notable and what makes it good also makes it feel simply like more Hades. Now, “more Hades” is absolutely nothing to complain about, and Supergiant remains excellent at all of the narrative elements of video game design. This isn’t the revelation that Hades was, though, and the attempts to make it mechanically different don’t distinguish themselves. Despite that, Melinoë and her travails are narratively rich, and the basic combat (whose debt to Supergiant’s first game Bastion remains unmistakable) is still strong enough, to ensure that Hades II is an excellent game that nails a precarious equity between story and action—and that should be enough to convince anybody to play it. ”
read full review ↗ - 84Consume MeSep 24, 2025
“Despite its incredible presentation and interesting ideas about narrator reliability varying through story and gameplay, Consume Me’s ending left me wondering what the entire experience was for.”
read full review ↗ - 90SILENT HILL fSep 22, 2025 · Elijah Gonzalez
“It’s a sequel that understands what makes these games tick, both in the moment-to-moment particulars of being trapped in a fog bank where you can’t see five feet in front of you, and in the deeper specifics of using scares to navigate the fraying psyche of its protagonist.”
read full review ↗ - 90SILENT HILL fSep 22, 2025
“Even with this love-or-hate-it plotting choice and the fact that the game probably features too much swinging a lead pipe at various freaks, it also embodies just about everything that defines the Silent Hill series at its best: an uncanny setting full of unsettling people, a hallucinatory soundtrack that sucks you into this distorted world, and lots of fog—literally and in how truths are obfuscated. It’s both raw and surprisingly empathetic towards its lead. It’s desperately about something, but still wants to make you jump out of your seat when a long-haired monster lurches from the shadows to stab you with a rusty knife. In short, it’s Silent Hill, through and through.”
read full review ↗ - 91Wander StarsSep 19, 2025
“Overall, Wanderstars makes using the word homage less scary because it knows what lessons to learn from the past. It recognizes what’s good about its inspirations and what to leave behind, while ensuring its unique personality shines throughout its entire runtime. At every step in the journey, I was excited to see what mess Ringo and Wolfe would find themselves in; I knew that, regardless of what was waiting for them, an adventure worthy of the works that inspired it was about to unfold.”
read full review ↗ - 79Cronos: The New DawnSep 3, 2025 · Elijah Gonzalez
“Whether it’s frantic encounters that have you juggling between weapons, scares amplified by a demonic flashlight that loves to turn off at inopportune times, or the satisfaction of progressing through these interconnected areas, the act of working through Cronos: The New Dawn is a well-measured mixture of frights and thrills. While its narrative failings prevent this experience from merging into a cohesive whole, at least it channels the appeal of its video game inspirations.”
read full review ↗ - 80Gears of War: ReloadedAug 26, 2025
“There are not very many good reasons to replay any 2006 video game in 2025, especially one with a story that shows its age so much, even though Reloaded has upgraded just about everything else. But as an artifact of a simpler time, Gears of War has cultural value, and the series’ progression over its later entries can only be truly understood if you play the first one and see its simplicity.”
read full review ↗ - 93Metal Gear Solid Delta: Snake EaterAug 24, 2025
“Metal Gear Solid 3 Delta: Snake Eater preserves everything that made the original one of the best games ever, mostly by changing as little as possible outside its visuals and a few gameplay updates that smooth things out. While it may be a tad more difficult to recommend to those who already own the remaster or who have a PS2 with the original at the ready, this is an excellent version of one of the best games ever made.”
read full review ↗
