Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 81 | 16 |
| All-time Steam reviews | 81% | 75 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 76% | 71 | 328 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Apr 2, 2024) · 300 reviews sampled · 328 total reviews in window · weighted 128.9 up / 41.7 down · computed 1h ago · full methodology →
Press & Creators reviews (28)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Them's Fightin' Herds isn't entry-level stuff, and it's impressive that an indie developer has created something that professional teams take years to master. Soft and furry in appearance though it is, this is a robust and fleshed-out fighting game, and one that demands practice. It's challenging even on its default difficulty with AI that won't fall prey to simple or repetitive routines. While its story mode is engineered toward a particular fanbase, the wild combo-building demonstrates an excellent multiplayer experience. Thematically, its draw might be limited, but there's no real ceiling in its appeal to fighting game fans. While would have been nice to have had a few more characters out of the box and a little more invention in its world-building backgrounds, if you're here for pure fighting game action, don't look a gift horse in the mouth.”
read full review ↗ - 75
“Them’s Fightin’ Herds is a fine surprise, and, more importantly, it is a fine game. It reminds me a lot of the original BlazBlue, which had a relatively small cast, but it kept building on it’s core design and amazing potential.”
read full review ↗ - 70
“On a technical level, it represents one of the better 1v1 fighters on the market, due to its approachable controls, tactical action, and balanced system of offensive and defensive maneuvers. Regrettably, the single player content and character roster that surround that strong mechanical core are lacking.”
read full review ↗ - 86
“Though its thin overall roster may lack depth, this budget fighter looks and plays great, and has a remarkable Story Mode to boot!”
read full review ↗ - 70
“Them's Fightin' Herds is an honest to goodness experience with its own visual identity. If you are looking for a title of the genre that is sold at a low price, but that offers a complete fighting system, the game is probably for you. Nevertheless, the low number of characters, the uninteresting story and the generous hitboxes are to be noted. Overall, the experience offered by Mane6 is quite respectable despite a few things that need to be fixed. The developers also plan to add more content later on via a seasonal subscription.”
read full review ↗ - 80
“In 2022, it is ever so slightly harder to recommend when games in the triple A space seem to have taken notice of features that TFH beat them to market with. If you want a game with heart, soul, and a unicorn that shoots a demon out of her magic book, you've come to the right place. if you want a fighting game that's got the correct number of buttons for single Joy-Con play with a friend on the go, TFH ain't a bad choice for that either!.”
read full review ↗ - 85
“Them’s Fightin’ Herds is one of the best ideas in the fighting game scene in a while. The roster could use a boost, but everything else here is fantastic. The fighting feels great, the modes are plentiful, and the design is excellent. I hope support continues for this game and with crossplay and rollback netcode the online scene could become massive. If you love the genre you owe it to yourself to check this game out. Even if the idea doesn’t set with you, I promise there is plenty here to love.”
read full review ↗ - 75
“Them's Fightin' Herds is a very enjoyable game with more than a few caveats. The fighting is fun and has plenty of depth, but the tiny roster can feel very limiting. Online play is smooth and there are a number of things to do and options to work with, but it also means that experiencing defeat at the hands of a small but skilled player population will be done without any lag. Story mode is filled with plenty of awesome ideas and humorous moments, but the platforming will drive you up the wall, even in the story's incomplete state. Hardcore fighting game fans will love it, but more casual fans will need to temper expectations.”
read full review ↗ - 80
“With fluid gameplay, gorgeous visuals, and an incredibly inventive story mode, there's a lot to love in this unique fighting game.”
read full review ↗ - 75
“Despite my initial hesitations, I actually have been having quite a bit of fun with TFH, but there’s still a lot left to do to get this game to where it feels more complete.”
read full review ↗ - 95
“With the addition of cross-play, Them’s Fightin’ Herds‘ console debut makes an already great game even better.. As more and more games steadily adopt that standard, for fighting games especially, it becomes easier and easier to grow and keep a community alive since there’s no worrying over which platform is the most populated, as has so often been the case for many fighting games over the years. Them’s Fightin’ Herds has already been getting by just fine, but now, so many more avenues to play, it’ll hopefully be able to thrive even more.”
read full review ↗ - 75
“Them’s Fightin’ Herds has the technical chops to roll with the competitive fighting scene. Looks can be deceiving, and this game will probably be skipped by too many people simply because it doesn’t look the part. The small character roster won’t help things, either. Still, with a solid fighting core, Mane6 has a good thing going here, and hopefully the release of Them’s Fightin’ Herds fuels a continuous stream of updates.”
read full review ↗
…and 16 more tracked reviews.
Patch history
- Patch Notes for Version 6.0.0 Rev2Apr 2, 2024significant · resets scoring window
- DLC Characters Nidra & Baihe, Patch Notes, Future of TFH AnnouncementNov 22, 2023significant · resets scoring window
- Post-Patch Stream - Version 5.0.0Apr 13, 2023
- Stronghoof Is Ready For Battle - Version 5.0.0Apr 12, 2023
- Patch Notes - Version 4.0.1Feb 23, 2023significant · resets scoring window
- Post-Patch Stream - Version 4.0.0Dec 21, 2022
- Texas Has Arrived - Version 4.0.0Dec 19, 2022significant · resets scoring window
- Patch Notes - Version 3.1.2 (Console Launch)Oct 18, 2022
- Patch Notes - Version 3.1.1Aug 16, 2022
- Patch Notes - Version 3.1.0Jul 15, 2022significant · resets scoring window
- Hotfix - Netcode StabilityJun 27, 2022
- Hotfix - Netcode LoggingJun 23, 2022
- Hotpatch - Version 3.0.2Jun 15, 2022significant · resets scoring window
- Hotpatch - Version 3.0.1Jun 14, 2022
- Level 3 Supers Are Here - Version 3.0Jun 12, 2022significant · resets scoring window
- Development Update #7 - TFH is Coming to ConsolesMay 25, 2022significant · resets scoring window
- Lunar New Year Event Ends - Version 2.3.1Feb 3, 2022
- Lunar New Year Update - Version 2.3.0Jan 27, 2022
- Mane6 + Modus Games (Dev Update #6)Jan 20, 2022significant · resets scoring window
- Winter Holidays 2021 - Version 2.2.2Dec 22, 2021
- Patch Notes - Version 2.2.1Dec 9, 2021
- Patch Notes - Version 2.2.0 (Mac Beta)Oct 27, 2021significant · resets scoring window
- Season of the Frightenin' Herds - Version 2.1.6Oct 21, 2021significant · resets scoring window
- Patch Notes - Version 2.1.5Aug 25, 2021
- Patch Notes - Version 2.1.4Jul 28, 2021significant · resets scoring window
- Patch Notes - Version 2.1.3Jul 6, 2021significant · resets scoring window
- Patch Notes - Version 2.1.2Jun 22, 2021significant · resets scoring window
- Patch Notes - Version 2.1.1May 21, 2021
- The HD Update - Version 2.1.0May 20, 2021significant · resets scoring window
- Patch Notes - Version 2.0.5Apr 29, 2021significant · resets scoring window
- Patch Notes - Version 2.0.4Apr 20, 2021significant · resets scoring window
- Development Update #5Apr 12, 2021significant · resets scoring window
- Patch Notes - Version 2.0.3Apr 8, 2021significant · resets scoring window
- Patch Notes - Version 2.0.2Apr 6, 2021
- Patch Notes - Version 2.0.1 (Including Day 1 Hotfixes)Mar 27, 2021significant · resets scoring window
- Patch Notes - Version 2.0Mar 25, 2021
- 2.0 Release Date, Shanty DLC InfoMar 10, 2021
- Holiday Event End - Version 1.4.4Jan 5, 2021
- Development Update #4Jan 5, 2021significant · resets scoring window
- Holiday Event - Version 1.4.3Dec 21, 2020significant · resets scoring window
…and 39 earlier patch announcements.
