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50

Gamekult

PressTrust score from 101 scored reviews vs. players

8 below players
Bias
within ~9 pts
Vs player sentiment
0.34
Ranks like players
101
Games compared

How this trust score was computed

Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.

67
Alignment (40%)
73
Decoded accuracy (30%)
17
Player-side (30%)

Controversy record: on 12 games where press consensus and players sharply disagreed, this reviewer sided with players 1 time.

Computed 6m ago · full methodology →

Outlet vs. players

Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.

Biggest disagreements with players

The receipts: games where this outlet's verdict landed furthest from player sentiment.

Recent reviews (143 tracked)

  • 80

    After mastering the art of alternating between Resident Evil remakes and new entries without ever wearing out its welcome, after establishing Street Fighter 6 at the top of the fighting game genre, and after winning the gamble on a new franchise with Pragmata, Capcom is now demonstrating the same level of excellence when it comes to reviving a franchise left dormant for 20 years. For a few hours, however, one could have thought Capcom had lost its way. Compact though it was, this open world felt derivative and uninspired. Doubts that were partly confirmed, as there is undeniably some filler and recycling in the air, alongside a noticeable lack of variety and surprise in level design. But beyond that, Capcom didn't just aim to deliver "the ultimate swordplay game"—they actually did it, or came extraordinarily close. Amidst the sea of action-blade games video games already offer, the soul of Onimusha: Way of the Sword shines with the brilliance of the absolute greats.

    read full review ↗
  • 80

    Don't mistake this for selective amnesia regarding the various flaws addressed by the reviewer: however annoying some of these limitations may have been, they ultimately pale in comparison to the masterful achievements showcased here. Admittedly, the visual presentation sometimes feels anachronistic, and we find some of the major shortcomings of the talented team behind The Witcher 3 (awful inventory, a slight lack of variety in attack patterns and the bestiary, among other things). Despite these drawbacks, they cannot overshadow the incredibly deep and branching narrative presented here, aided by a successful combat system, superb art direction (both visually and in terms of sound design), and a cast of wonderfully endearing characters. The Blood of Dawnwalker is essentially a salutary and completely timely reminder: the key to any game's success is, above all, to embrace its own identity.

    read full review ↗
  • 70

    Without reinventing the wheel, Resonance: A Plague Tale Legacy confirms Asobo's audacious technical mastery and delivers a visually stunning Mediterranean adventure, enhanced by one of Olivier Derivière's finest scores (already a contender for best soundtrack of the year in my opinion). More vibrant and complex than the Amicia/Hugo duo, Sophia carries a mythological tale with a far more controlled pace than its predecessors, and which offers some delightful writing surprises. It's a shame the game gets bogged down in a bland (and unnecessary) RPG overlay and lackluster combat, when its narrative efficiency and the masterful balance between exploration and puzzles would have been more than enough to satisfy us.

    read full review ↗
  • 90
    Sovereign TowerAug 14, 2026

    While you can always count on Wild Wits to deliver a striking, instantly recognizable art style, the studio truly excels at creating a gameplay loop that is as simple as it is addictive. It comes as no surprise, then, that you find yourself breezing through day after day as the tower's ruler, responding to your subjects' requests; this is driven by a blend of depth and simplicity that works incredibly well, all underpinned by a brilliantly executed time-travel mechanic. The writing is another standout feature, striking a masterful balance between tragedy and comedy—delivered at just the right moments and in the perfect measure. Any minor issues you might encounter do nothing to dampen the fun, making this a solid little title from the Brittany-based studio.

    read full review ↗
  • 70

    Will Marvel Tokon: Fighting Souls be able to eclipse Capcom's games? No, probably not. They are far too iconic. But Arc System Works imposes its style in a rather nice way by opting for 4v4 battles, leveraging all the creative firepower of its artists, and offering a story that is ultimately pretty well crafted—at least for Playmobil fights (because, let's face it, this is also about opening your toy chest to pit Spider-Man against Magneto). A nice additional feather in PlayStation's cap... provided we overlook the PC launch, of course. Which might actually suit Sony just fine.

    read full review ↗
  • 70

    For the three people in the back of the room ready to spend evenings dismantling and repairing more or less retro consoles, phones, and all sorts of electronic devices, ReStory perfectly fulfills its purpose. Never mind the anecdotal story and the dialogues that are only briefly skimmed, or the sometimes clunky interface. There's a real pleasure in taking these devices apart, giving them a fresh coat of paint, and doing some soldering. A very effective gameplay loop, richer than it initially appears, that makes you want to work an extra day to complete your orders and turn a thirty-minute gaming session into three hours without even realizing it. Which, as everyone knows, is the mark of a good game.

    read full review ↗
  • 90
    Big WalkAug 3, 2026

    Big Walk is the kind of game you wish you could forget the moment you finish it, just so you could experience the joy of discovering it all over again. House House perfectly achieves its goal of delivering a highly social game, whether you’re out exploring and wandering or tackling puzzles. There is a touch of delightful eccentricity combined with unmatched craftsmanship in how the game engages your senses and an intriguing approach to virtual movement—all of which make this unique experience one that will stay with you for a long time. Find some enthusiastic playmates and dive in; it’s the best decision you could make this summer.

    read full review ↗
  • 60

    Despite Avatar Legends : The Fighting Game's depth and creativity, Paramount's release strategy leaves a sour aftertaste as the game is sold in a straight-up unfinished state. Basic solo and multiplayer modes are missing, user experience often feels cobbled together with whatever resources were left, three characters are incomplete... and the list goes on. Is Avatar Legends going to become a modern classic ? Maybe. But we can't encourage you buying this product in such a state. Wait for fixes.

    read full review ↗
  • 80
    PalworldJul 21, 2026

    Palworld is a wonderful surprise that will delight anyone who loves adventure-survival games where exploration, crafting, and grinding are at the heart of the gameplay. Surprisingly, the story tackles themes one would never expect in a game that might initially seem childish. In reality, it is anything but: it is a solid survival game dealing with serious themes, yet one where it is genuinely enjoyable to roam around and look after your creatures and your camp. A major downside, however, is the combat, which is far too frequent.

    read full review ↗
  • 70
    Splatoon RaidersJul 21, 2026

    Ultimately, as a first spin-off, Splatoon Raiders gets the job done by drawing inspiration from the Salmon Run mode while adding its own unique twist to the franchise's already excellent gameplay—though a more substantial story would have been welcome. That said, there is plenty of replayability thanks to various difficulty levels, which encourage players to aim for 100% completion or experiment with the many possible builds. Now, the question remains whether it is worth the €50 price tag. It all depends on what you look for in a Splatoon game. If you are after competitive multiplayer, this spin-off might not be for you; however, if you are interested in a single-player or cooperative experience, this title could certainly be worth your while.

    read full review ↗
  • 90
    Denshattack!Jul 15, 2026

    When a game is as explosive and seductive as Denshattack within the first few minutes, you tend to believe the formula will exhaust itself a few hours in. But Undercover keeps straight-up flooring it until the finish line in a dazzle of new mechanics, incredible stages, fun characters and craft gameplay tricks to master. Also, the soundtrack happens to be the best of the year, and one of the best of the decade. You can't miss it.

    read full review ↗
  • 70

    Is Rhythm Paradise Groove the last great Switch exclusive? Probably not. Yet Nintendo's latest compilation of musical mini-games is great fun, split into 80 solo capsules and 30 multiplayer experiences, with a delightfully sunny and wacky disposition.

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  • 70
    Star FoxJun 24, 2026

    When you set out to remake an excellent game, the end result is bound to be enjoyable—especially when you don’t alter a single pixel of the original structure. That said, the few additions brought to the table are far from being undeniable selling points, whether it’s the numerous cutscenes or a pleasant multiplayer mode that quickly runs out of steam. What remains, then, is an art direction that proves genuinely successful, highlighting and enhancing just how strong a video game experience Star Fox 64 already was in its day.

    read full review ↗
  • 80
    Crushed In TimeJun 16, 2026

    Despite a few dispensable sequences, Crushed in Time is an excellent point-and-click adventure that manages to bring a touch of freshness to a gameplay formula that has already been thoroughly tested for decades. Add to that a delightfully unhinged metafiction that brilliantly draws from every form of humor, along with more or less glorious tributes to video games and game creation as a whole, and you have a generous and memorable experience on your hands.

    read full review ↗
  • 80

    It is truly gratifying to see that The Seven Mysteries of Honjo was neither a flash in the pan nor a stroke of luck, but rather the result of a alignment of talents who have shown the very same inspiration to deliver a successor that is just as thrilling and thought-provoking, all while successfully shifting to a completely different atmosphere and theme. A formidable and highly effective visual novel that keeps us awake and on edge until its thoroughly satisfying conclusion, The Mermaid's Curse only falters on a few rare occasions, when it gets a bit too carried away by its secondary role as a history and geography teacher. But as long as writer Takanari Ishiyama, illustrator Gen Kobayashi, and composer Hidenori Iwasaki display this much passion and inspiration for storytelling and keeping us so deeply engaged, it's safe to say we'll keep coming back for more.

    read full review ↗